the game is long past overdue for people to perpetuate the fun within the community. the tools are there; the modding capability is simply fantastic (even though there are some frustrating restrictions, you can't deny that blockland lets you do a lot), normal users can use events to make things interactive, the brick limit is pretty hefty (and with modter being default, there's even more room oftentimes), but the cycle is insufficient. people make a nice server, stop hosting it, and it's gone forever. we need to get our heads out of candyland and do things for the game, because that's what the community does for a sandbox. how often are new tools and systems added to garry's mod? the community creates the toys and the nature of the game lends to other people playing with them. i think the private mod practices here have seriously hindered the growth of the game. people are accustomed to the cycle, but think about what would happen if some of these awesome gamemodes had multiple servers up at all times until the community collectively is bored of it. i'm not trying to sound preachy or condescending or anything, but that's one thing i really want to see on our bucket list.
i don't think at all it's badspot's job to do this, because then the game wouldn't be a sandbox. it would be more like a burger king plastic castle.
that being said, i could imagine there being a completely new revision of blockland if badspot still had interest in creating this kind of game and wanted to start fresh.