Author Topic: Bot Respawn Stop  (Read 801 times)

Does anybody know about an event that can make bots stop respawning for a minigame round?
Im making a BO2 Tranzit map and i need this.
If theres a default way to do it let me know.

you could try having the vehicle/bottype be set to none when the bot dies
and when the minigame starts set it to what you need it to be

Are you talking about bots from a bothole or spawned by a Slayer minigame?
As for botholes, phflack's idea is good and should work.
If it is for with a Slayer minigame, i am not entirely sure if that is possible by events.
Maybe by eventing the spawns they come from to hide them from sight and set them to unpowered or something.

There's a function you could probably make it into an event.

registerOutputEvent(fxDtsBrick,unSpawnBotHole);

I think.