well first, no stuff i'm stuffting on this idea
obviously i really really really
really don't like this forgetin idea
if someone gives me the opportunity to influence whether someone makes something even potentially more agonizing and less enjoyable then i am going to forgetin stop it from becoming more agonizing and less enjoyable
the game's difficulty already spikes the instant you get hit by a 50%+ damage weapon because getting shot again
kills you and the other guy knows that and will capitalize on it, and now you've got to manage yourself in such a way that leaves literally no room for error because if you get shot again you've instantly lost the fight
like every scenario i can think of a debuff from taking too much damage would either change literally nothing (because the player can break line-of-sight and the combat with the aggressor by just ducking or weaving behind a really nearby wall or something) or just make everything worse and less fun for the target (in
any other circumstance)
like, there are better ways to make deathmatches more lethal. the obvious one (and probably most efficient one) that comes to mind is 'just give everyone bigger guns'
second:
at least you still have a small chance of doing something rather than just dying instantly
no, that's not true
like for one there's the issue that blockland's combat system revolves almost entirely around seeing your target and the rest revolves dodging his bullets and if you can neither see the target or dodge his bullets you're basically done
but anyway as previously mentioned someone has totally tried doing a similar cripple-people-who-are-already-crippled thing in that doing more then half health damage to a target causes you to drop your forgetin gun wholesale
he has also gone on record saying that this design choice was literally 100% fueled by sadism, cause he finds it funny when people drop their gun and then have to take a second to pick it back up and then another second to lament the fact that he made such a ludicrously stupid flow-killing decision
hell even i did it with the smgs and lmgs in t+t with the most throwaway minor debuff ever (getting shot kills momentum, natascha style, but doesn't make you slower) and people still thought it was a bit much