onPlayerTouch > self > ifItemInHandSlot > <item>onVariableTrue > client > bottom print > You returned the cash!onVariableTrue > player > removeItem > cashBagonVariableTrue > player > incScore > 2onVariableTrue > player > changeDataBlock > <playertype default> (removes from backslot)
i cannot wait to beat people to death with a big bag o' cash
http://www.youtube.com/watch?v=Pcy45MlI-lA
We can make some excellent game modes with this.EDIT: Put some events that detect and remove the bag when placed on a brick.Specifically, an OnMoneDetected as an iput and DespawnMone as an output.
I have thought about this. For detecting if you have the cashBag in your hand you could use VCE..but I like the idea of having an ifHasCash event on the player, and a removeCashBag event:)