Author Topic: Binding a servercmd to a key without some bullstuff client side mod  (Read 559 times)

/title
is it possible? I can make a client side mod for the server, but I really don't want to inconvenience users.

The closest you can do is use a predefined key which calls a server command, which is what people do to reload weapons using the R key. Just package the server command (serverCmdLight in the case of R), and call the parent if your code doesn't run.

Thats hackish to the point in which I love it