Normally, when animating a ground vehicle model, Torque 3d uses 'steering' as the name of the noncyclic animation that plays when steering left or right. As far as I could find, there are no additional steering names for steering dimensions for air vehicles (which utilize pitch and roll, as well as the normal yaw that cars use). Is it possible to create an animation such as 'steering' that relates directly with the motion of the mouse/whatever is used to roll or pitch, or do these already exist and I was just unable to find them?
[edit]
Let me elucidate:
Is it possible to convert longitudinal and latitudinal movement of the mouse into a non-cyclic animation, such as happens for mouse steering in a car?