Author Topic: When firing Raycast is it possible to get impact position?  (Read 1090 times)

When I use ContainerRayCast(%start, %end, %mask, %player), can I get the position of impact/detection? If not, I'll just create a projectile and get the collision point.

%object = firstWord(%ray);
%position = getWords(%ray, 1, 3);
%normal = getWords(%ray, 4, 6);

%object = firstWord(%ray);
%position = getWords(%ray, 1, 3);
%normal = getWords(%ray, 4, 6);
Thanks so much! I was using firstWord() on the return string without thinking.