Announcements > Development
2015/02/12 - Mario Land Fun
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}]Crazy[{:

--- Quote from: Spenny on February 27, 2015, 09:13:42 PM ----snipe-
Found another (much easier to replicate) issue.

In W2-2

P.S. Don't make fun of me for dying a lot and only getting as far as 2-2.

--- End quote ---
cant blame you
the young games were always difficult
Alcatraz is Dearly Sorry:
amaze  :cookieMonster:
Hawt:
https://www.youtube.com/watch?v=LJrvnlL1UL0

were you working on this since 2013?
e-maxx:

--- Quote from: Hawt on March 01, 2015, 09:15:56 PM ---https://www.youtube.com/watch?v=LJrvnlL1UL0

were you working on this since 2013?

--- End quote ---
badspot had 665 subscribers
Badspot:

--- Quote from: Hawt on March 01, 2015, 09:15:56 PM ---were you working on this since 2013?

--- End quote ---

Yes.  The ol' 90-90 rule.  But I was not working on it continuously.  It only took 124 check-ins and each one of those is a max of ~10 hours of work - probably averaging more like 3-4 hours.  So 3 or 4 months of hard work probably. 
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