Author Topic: Source Film Maker  (Read 45594 times)




sorry for stretch.
no you're not you can fix this so easily hnnnnnn
done for you

an actual image or quote i can work with would be nice

an actual image or quote i can work with would be nice
[img height=300], you can use width instead of height, or you can use both at the risk of skewing the image's proportions

[img height=300], you can use width instead of height, or you can use both at the risk of skewing the image's proportions
width is the best way to go, as tt seems height would stretch it a bit

width is the best way to go, as tt seems height would stretch it a bit
It only stretches if you use both width and height, which is why you only use one of them

It only stretches if you use both width and height, which is why you only use one of them
excus fight me

also is it just me or is posing in GMod better than posing in SFM?

also is it just me or is posing in GMod better than posing in SFM?
This varies from person to person

Some ragdolls in Garry's Mod may have a limited range of movement or trashy physics mesh, the Source Filmmaker doesn't rely on physics, so you're free to do a lot more with models

Posing in the Source Filmmaker can be slow, but it can also be more precise, and you won't lose your place if you accidentally click on a body part, but posing in Garry's Mod can be quicker and easy to get the pose you want if you know how to work the Physics Gun, but you may slip up and accidentally unfreeze something you wanted to keep in place, then you have to re-adjust that object back to where it was

My first attempt at a poster

I used an xyz move tool thing for the face, couldn't find the face editor for the Blockhead.

And I happened to noticed that I dislocated the neck.
« Last Edit: February 07, 2016, 12:19:17 AM by Redconer »

I used an xyz move tool thing for the face, couldn't find the face editor for the Blockhead.
They don't have facial flexes

On the bright side, controlling the facial features with bones rather than flexes means being able to make whatever facial expressions you want

Even if it means having the character's face fly completely off their head

I decided to do my TF2 Loadouts.






if only i had more than 3 of my class loadouts complete


i forgot this

i also forgot the blood spatter

thank you masterlegodude for the gordon freeman model

i should really resume working on this but i will complete it