Off Topic > Creativity
Source Film Maker
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rambo1220:

--- Quote from: Masterlegodude on January 27, 2016, 06:07:50 PM ---[img height=300], you can use width instead of height, or you can use both at the risk of skewing the image's proportions

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width is the best way to go, as tt seems height would stretch it a bit
Masterlegodude:

--- Quote from: rambo1220 on January 31, 2016, 05:09:43 PM ---width is the best way to go, as tt seems height would stretch it a bit

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It only stretches if you use both width and height, which is why you only use one of them
rambo1220:

--- Quote from: Masterlegodude on January 31, 2016, 06:27:05 PM ---It only stretches if you use both width and height, which is why you only use one of them

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excus fight me

also is it just me or is posing in GMod better than posing in SFM?
Masterlegodude:

--- Quote from: rambo1220 on February 03, 2016, 06:41:41 PM ---also is it just me or is posing in GMod better than posing in SFM?

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This varies from person to person

Some ragdolls in Garry's Mod may have a limited range of movement or trashy physics mesh, the Source Filmmaker doesn't rely on physics, so you're free to do a lot more with models

Posing in the Source Filmmaker can be slow, but it can also be more precise, and you won't lose your place if you accidentally click on a body part, but posing in Garry's Mod can be quicker and easy to get the pose you want if you know how to work the Physics Gun, but you may slip up and accidentally unfreeze something you wanted to keep in place, then you have to re-adjust that object back to where it was
Redconer:
My first attempt at a poster

I used an xyz move tool thing for the face, couldn't find the face editor for the Blockhead.

And I happened to noticed that I dislocated the neck.
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