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Author Topic: Crown's Jailbreak [Christmas Event!]  (Read 307494 times)

aztec jail
that'd be an interesting set of rounds
That actually sounds pre cool

That actually sounds pre cool
save the aztec jail as a save and then recolor the jail (you'll have the aztec-looking jail so you can turn it into a real aztec jail, you can do whatever you want to the original grey one)
submit it once you finish with the aztec building stuff
let's see how it goes

That actually sounds pre cool

that would be awesome actually. if you still want to keep the aztec style, and if crown likes this idea, you should try adding these:

 - a fire pit for different games
 - tic tac toe with hieroglyphics instead of X and O's. (print pack required)
 - a running field made of dirt and gravel.
 - a small pond with water & grass
 - etc?

oh stuff i just thought of the best idea for the aztec map, a button that releases sharks into the pool. although you would have to make it make sure the person pressing it is the warden

anyone hosting this tonight?

oh stuff i just thought of the best idea for the aztec map, a button that releases sharks into the pool. although you would have to make it make sure the person pressing it is the warden
That sounds pretty cool.

that would be awesome actually. if you still want to keep the aztec style, and if crown likes this idea, you should try adding these:

 - a fire pit for different games
 - tic tac toe with hieroglyphics instead of X and O's. (print pack required)
 - a running field made of dirt and gravel.
 - a small pond with water & grass
 - etc?
That would be great, thing is I dont know how to event a tic-tac-toe, so someone would have to do it for me.


That would be great, thing is I dont know how to event a tic-tac-toe, so someone would have to do it for me.
you need 4 bricks-
the X control
the O control
the reset
and the tiles

I will go over the events, while Im dead and waiting while on the server.

Reset brick
Code: [Select]
onActivate namedBrick [tictactoetiles] setPrint [none]
onActivate namedBrick [tictactoetiles] setRaycasting [X]

Tiles
Code: [Select]
onActivate player VCEifVariable [tile] [==] [1] [1 2]
onVariableTrue self setPrint [O]
onVariableFalse player VCEifVariable [tile] [==] [2] [3 4]
onVariableTrue self setPrint [X]
onVariableFalse client CenterPrint [You have not selected X or O!]
onActivate self setRaycasting [*] (*empty)

X controller
Code: [Select]
onActivate player setVariable [2]
O controller
Code: [Select]
onActivate player setVariable [1]
In the case of my variables, 1 is O and 2 is X. If you have any questions PM me or post here

did we just crash the server
« Last Edit: October 12, 2015, 07:16:03 PM by AdinX »



server crashed


also /setplayercollide is broken



it just crashed again. it might auto restart who knows. if it doesnt restart tell crown he shouldnt be using third party software to auto restart a program when it crashes. (hint theres a default windows service called Task Scheduler :=)

also i might limit it to 45 next time, because it crashed around 53+ players.

good thing it crashed before i got brutally murdered by over 20 prisoners  :cookieMonster:

good thing it crashed before i got brutally murdered by over 20 prisoners  :cookieMonster: