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ABS FIESTA REDUX
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Qwepir:

--- Quote from: Badger on December 12, 2016, 11:09:39 AM ---Walter Locks Musca-12 and fires his remaining VTM

"Vortex fired on Musca-12, lock on if you're able."

--- End quote ---

--- Quote from: Operator¹ on December 12, 2016, 11:18:42 AM ---: Aero, Blackeye, target Musca-12 to provide targeting data, Caesar, you better jink left and deploy two salvos of flares.

--- End quote ---
Musca base EV 60
VTM provides penalty of 20
ESAM provides penalty of 13
Test taken at 27
Roll: 84 - failure
Result: hit

Musca base EV 60
Test taken at 60
Roll: 76 - failure
Result: hit

Musca base EV 60
Test taken at 60
Roll: 92 - failure
Result: hit

Musca base EV 60
Test taken at 60
Roll: 17 - success
Result: miss
With help from Aero and Blackeye, the vortex reaches its mark, though one of the nearby drones evades the shockwave.

MiG-29 base EV 77
HSM 1 provides penalty of 25
HSM 2 provides penalty of 25
Flares provide bonus of 80
Test taken at 107
Roll: 24 - success
Test passed
Caesar dodges the incoming missiles.


--- Quote from: CypherX on December 12, 2016, 12:00:47 PM ---Gus fires all four guns at Vespid-11.

--- End quote ---
RAC base accuracy 50
Experience provides bonus of 9
Missile range provides penalty of 10
Test taken at 39
Roll: 82 - failure
Reroll granted by duplicate weapon: 25 - success
Result: 2 hits to fuselage
Despite the impressive sound of the guns and sight of dozens of tracers heading downrange, you barely scratch your target from this range.


--- Quote from: Tayasaurus on December 12, 2016, 01:33:35 PM ---Tippy goes for Phobos with 1 RGM

--- End quote ---
Hyperion base EV 95
Combat Programming provides bonus of 10
RGM provides penalty of 30
Test taken at 75
Roll: 34 - success
Test passed
The Helian plane evades the missile without use of countermeasures.


--- Quote from: Mr. Hurricane on December 12, 2016, 04:59:41 PM ---Jaakko hears another crack against his roosterpit reverses course. He fires his last two AAMs onto Culex 40 and 42.
"I would not advise closing in to gun range with a swarm of twenty-five culex!"
He firewalls the throttle, wanting to create some time and distance between the drone swarm for more drones to fall.
He curses himself, he should have realized.

--- End quote ---
Culex base EV 60
AAM 1 provides penalty of 35
Test taken at 25
Roll: 60 - failure
Test failed

Culex base EV 60
AAM 1 provides penalty of 35
Test taken at 25
Roll: 26 - failure
Test failed
Both drones are taken out.

The drone wave's attack continues.
Culexes attacking Crash:
Micro-Pulse Laser accuracy 45
Missile Range provides penalty of 20
Large target provides bonus of 5
Test taken at 30
Rolls: 73, 64
Result: miss

Culexes attacking Tippy:
Micro-Pulse Laser accuracy 45
Missile Range provides penalty of 20
Large target provides bonus of 5
Test taken at 25
Rolls: 92, 65, 26
Result: miss

Culexes attacking Tempest:
Micro-Pulse Laser accuracy 45
Missile Range provides penalty of 20
Large target provides bonus of 5
Test taken at 25
Rolls: 97
Result: miss

Culexes attacking Snowman:
Micro-Pulse Laser accuracy 45
Missile Range provides penalty of 20
Large target provides bonus of 5
Test taken at 25
Rolls: 62, 35
Result: miss

Culexes attacking Caesar:
Micro-Pulse Laser accuracy 45
Missile Range provides penalty of 20
Large target provides bonus of 5
Test taken at 25
Rolls: 32
Result: miss

Culexes attacking Walt:
Micro-Pulse Laser accuracy 45
Missile Range provides penalty of 20
Large target provides bonus of 5
Test taken at 25
Roll: 4, 16
Result: 3 hits to fuselage

Vespidae attacking Jaakko:
Pulse Laser accuracy 50
Missile Range provides penalty of 20
Large target provides bonus of 5
Test taken at 35
Rolls: 75, 45
Result: miss

Vespidae attacking Tempest:
Pulse Laser accuracy 50
Missile Range provides penalty of 20
Test taken at 30
Roll: 59
Result: miss

Vespidae attacking Scorch:
Pulse Laser accuracy 50
Missile Range provides penalty of 20
Test taken at 30
Roll: 85, 66
Result: miss

Vespidae attacking Gladiator:
Pulse Laser accuracy 50
Missile Range provides penalty of 20
Test taken at 30
Roll: 21
Result: 1 hit to left rear quarter

Missile count:
Crash - 2 HSM, 1 AAM
Tippy - 3 AAM
Tempest - 2 HSM
Snowman - 1 HSM, 1 AAM
Walt - 3 HSM
Scorch - 1 HSM, 2 AAM
Gladiator - 2 AAM
Blackeye - 2 HSM
Aero - 2 HSM

Scarabs will be in missile range (of everyone except Crash and Snowman) in two turns.
Drones now in gun range of Tippy and Tempest; Walter and Scorch next turn. Gladiator and Aero in two. Crash and Snowman currently matching speed and accelerating, will remain out of gun range for an indefinite period at this rate.
Hyperions in gun range of Tippy and Tempest in 2 turns, Snowman, everyone else in 3.




--- Quote from: Operator¹ on December 12, 2016, 11:18:42 AM ---: What happened after Taiton? I've never seen so many drones..

--- End quote ---
The Sky Marshal steps away from the battle display and goes over to the communications officer from earlier.
: Any word from the Mercanans?
: They say they've got a satellite overhead, they're having it scope the area now. They'll send us the images as soon as they have them.

While the Marshal is away, you see dozens of small contacts popping into view very close to the front of the fleet, and the fighter squadron stationed ahead moving to engage.
Operator¹:
Blackeye and Aero drop a flare each and take evasive maneuvers.

Two AAMs are launched towards Vespid-7 and one for Vepisd-9 by Caesar.
Aero comes out of his evasive maneuver by firing two seekers at Vespid-11 while Blackeye continues retreating with Snowman.

Bell sees the contacts on the screen and walks over to another station to see what the new contacts are.

: What aircraft just popped up in front of us? We're about to have a bad day if they aren't stealth craft.
CypherX:

--- Quote from: Qwepir on December 12, 2016, 07:55:59 PM ---Musca base EV 60
VTM provides penalty of 20
ESAM provides penalty of 13
Test taken at 27
Roll: 84 - failure
Result: hit

Musca base EV 60
Test taken at 60
Roll: 76 - failure
Result: hit

Musca base EV 60
Test taken at 60
Roll: 92 - failure
Result: hit

Musca base EV 60
Test taken at 60
Roll: 17 - success
Result: miss
With help from Aero and Blackeye, the vortex reaches its mark, though one of the nearby drones evades the shockwave.

MiG-29 base EV 77
HSM 1 provides penalty of 25
HSM 2 provides penalty of 25
Flares provide bonus of 80
Test taken at 107
Roll: 24 - success
Test passed
Caesar dodges the incoming missiles.
RAC base accuracy 50
Experience provides bonus of 9
Missile range provides penalty of 10
Test taken at 39
Roll: 82 - failure
Reroll granted by duplicate weapon: 25 - success
Result: 2 hits to fuselage
Despite the impressive sound of the guns and sight of dozens of tracers heading downrange, you barely scratch your target from this range.
Hyperion base EV 95
Combat Programming provides bonus of 10
RGM provides penalty of 30
Test taken at 75
Roll: 34 - success
Test passed
The Helian plane evades the missile without use of countermeasures.
Culex base EV 60
AAM 1 provides penalty of 35
Test taken at 25
Roll: 60 - failure
Test failed

Culex base EV 60
AAM 1 provides penalty of 35
Test taken at 25
Roll: 26 - failure
Test failed
Both drones are taken out.

The drone wave's attack continues.
Culexes attacking Crash:
Micro-Pulse Laser accuracy 45
Missile Range provides penalty of 20
Large target provides bonus of 5
Test taken at 30
Rolls: 73, 64
Result: miss

Culexes attacking Tippy:
Micro-Pulse Laser accuracy 45
Missile Range provides penalty of 20
Large target provides bonus of 5
Test taken at 25
Rolls: 92, 65, 26
Result: miss

Culexes attacking Tempest:
Micro-Pulse Laser accuracy 45
Missile Range provides penalty of 20
Large target provides bonus of 5
Test taken at 25
Rolls: 97
Result: miss

Culexes attacking Snowman:
Micro-Pulse Laser accuracy 45
Missile Range provides penalty of 20
Large target provides bonus of 5
Test taken at 25
Rolls: 62, 35
Result: miss

Culexes attacking Caesar:
Micro-Pulse Laser accuracy 45
Missile Range provides penalty of 20
Large target provides bonus of 5
Test taken at 25
Rolls: 32
Result: miss

Culexes attacking Walt:
Micro-Pulse Laser accuracy 45
Missile Range provides penalty of 20
Large target provides bonus of 5
Test taken at 25
Roll: 4, 16
Result: 3 hits to fuselage

Vespidae attacking Jaakko:
Pulse Laser accuracy 50
Missile Range provides penalty of 20
Large target provides bonus of 5
Test taken at 35
Rolls: 75, 45
Result: miss

Vespidae attacking Tempest:
Pulse Laser accuracy 50
Missile Range provides penalty of 20
Test taken at 30
Roll: 59
Result: miss

Vespidae attacking Scorch:
Pulse Laser accuracy 50
Missile Range provides penalty of 20
Test taken at 30
Roll: 85, 66
Result: miss

Vespidae attacking Gladiator:
Pulse Laser accuracy 50
Missile Range provides penalty of 20
Test taken at 30
Roll: 21
Result: 1 hit to left rear quarter

Missile count:
Crash - 2 HSM, 1 AAM
Tippy - 3 AAM
Tempest - 2 HSM
Snowman - 1 HSM, 1 AAM
Walt - 3 HSM
Scorch - 1 HSM, 2 AAM
Gladiator - 2 AAM
Blackeye - 2 HSM
Aero - 2 HSM

Scarabs will be in missile range (of everyone except Crash and Snowman) in two turns.
Drones now in gun range of Tippy and Tempest; Walter and Scorch next turn. Gladiator and Aero in two. Crash and Snowman currently matching speed and accelerating, will remain out of gun range for an indefinite period at this rate.
Hyperions in gun range of Tippy and Tempest in 2 turns, Snowman, everyone else in 3.


The Sky Marshal steps away from the battle display and goes over to the communications officer from earlier.
: Any word from the Mercanans?
: They say they've got a satellite overhead, they're having it scope the area now. They'll send us the images as soon as they have them.

While the Marshal is away, you see dozens of small contacts popping into view very close to the front of the fleet, and the fighter squadron stationed ahead moving to engage.

--- End quote ---


Gus pops a packet of flares and prepares to engage the Hyperions, centering his gun reticle on Phobos.

"Lining up on Phobos."
Tayasaurus:
Tippy pops 2 flares and fires on Phobos with her PPC
ZombiLoin:
Faw watches the missile indicators light up on his HUD.

"Dozens of missiles coming in, popping GSCRAM and going evasive."

Faw activates the scrambler once again. He then pops flares and evades, just in case.
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