ABS FIESTA REDUX

Poll

period race

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Author Topic: ABS FIESTA REDUX  (Read 1232261 times)

"Attack the Grym from below. Do not get in front of it,"

At the end of his countdown, Ash mashes the chaff release button and drops two clouds of aluminum before pulling into a loop to throw the missile off.

Aerial Fleet Assault

Walter let's loose a barrage of his rotary and flak cannons after he finishes lining up on Hotel-5

"Feel free to nab this fulcrum if I don't finish him in one hit then."
RAC accuracy 50
Experience provides bonus of  5
Aim provides bonus of  10
Missile Range provides penalty of  20
Test taken at 45
Roll: 64 - failure

FLK accuracy 50
Experience provides bonus of  5
Aim provides bonus of  10
Missile Range provides penalty of  20
Test taken at 45
Roll: 30 - success

Walt's flak detonates above the Fulcrum's roosterpit, killing the pilot instantly. The plane continues on for a few hundred meters, then explodes.

At the end of his countdown, Ash mashes the chaff release button and drops two clouds of aluminum before pulling into a loop to throw the missile off.
Typhoon base EV 82
Chaff provides bonus of  80
SAM provides penalty of  40
Test taken at 122
Roll: 69 - success

Missile evaded.

: [Gelorauth here, thanks for clearing a path. Falling in behind you now.]

Missile range in 2 turns.

Markus sighs and begins moving to get out of the plasma cannon arc.
« Last Edit: May 30, 2018, 06:06:13 PM by Gojira »

Crash begins maneuvering erratically to thwart any attack on him. He eyes the Chernetok to look for an incoming projectile, and dives below parallel of the Grym.

Now at Missile Range of the Grym. Additionally, you have entered radar range of the Kyykhynen and the Chernetok. Both airships are engaging friendlies at the moment, however, and do not make any moves against Kobalt.


"Scorch, engaging hostile air cruiser."
Markus takes aim and fires the P3 at the Grym.

Walter moves in to aim down on the Grym's bow with the Skepna

:I'll see if I can take out those forward cannons from here, Prepping to fire now.

Ellie chimes in.

"Hey, aren't we going to take out that point defense first?"

"I'll tackle port-side defenses," Lorens announces, "Snowman, in hot!" He leads the cruiser with the Tornado's rocket bore and places the CCIP pipper on the near port emplacement. "Rockets!" He thumbs the weapons release button and sends a volley to the target, dragging the pipper to the rear port emplacement in a strafing motion.

Ellie fires an MMS salvo at the two bottom PD arrays.



: Alright, missiles away.

Bell fires two AGMs off at the port engine block.
« Last Edit: June 04, 2018, 08:22:27 AM by Operator¹ »

Ajka fires her RAC at the far port gun emplacement.

Jaakko noses up, aims and fires a burst of rockets at the Grym's belly.

"Firing rockets to saturate the CIWS,"

"Scorch, engaging hostile air cruiser."
Markus takes aim and fires the P3 at the Grym.
P3 accuracy 50
Experience provides bonus of  2
Test taken at 52
Roll: 27 - success

You score a hit, but can't tell what the damage was from where you are.

"I'll tackle port-side defenses," Lorens announces, "Snowman, in hot!" He leads the cruiser with the Tornado's rocket bore and places the CCIP pipper on the near port emplacement. "Rockets!" He thumbs the weapons release button and sends a volley to the target, dragging the pipper to the rear port emplacement in a strafing motion.
Ballistic AMS rolls to intercept rockets
AMS 1: 1
AMS 2: 5

RKT accuracy 40
Missile Range provides penalty of  20
Test taken at 20
Roll: 85 - failure

A handful of your rockets are destroyed, with the rest missing the airship.

Ellie fires an MMS salvo at the two bottom PD arrays.
With the rockets distracting the defense guns, they are easily dispatched.

Bell fires two AGMs off at the port engine block.
The engine is knocked out, and the Grym begins listing.

Ajka fires her RAC at the far port gun emplacement.
RAC accuracy 50
Experience provides bonus of  8
Missile Range provides penalty of  20
Test taken at 38
Roll: 8 - success by 4 degrees

The plasma cannon is riddled with bullets and explodes.

Jaakko noses up, aims and fires a burst of rockets at the Grym's belly.

"Firing rockets to saturate the CIWS,"
RKT accuracy 40
Missile Range provides penalty of  20
Test taken at 20
Roll: 5 - success

The PD is already gone, and the rockets just blast a series of holes along the airship's undercarriage and lower half of the wing.

Farther overhead, more than a dozen missiles streak by in unison as Gelorauth fires on the damaged airship. The topside PD guns do what they can, but when combined with the structural damage inflicted by Kobalt, the salvo proves to be the finishing blow. Already weakened by rocket, plasma, and missile strikes, the Grym's left wing is torn from the rest of the airship and plummets into the sea. The rest of the ship follows suit, fire pouring out of the bifurcated engineering section and the half-dozen hull breaches along the top side where the other missiles struck.

: That's one down, only thirteen to go.
: [Enemy airship splashed. Gelorauth moving to assist with the Kyykhynen.]


"Spoke too soon. I'll continue to close range and keep this gun under wraps for now."