I take advantage of the enemy plane's weakened state, and aim back towards it from my climb, firing the gunpod on my aircraft's belly at it.
A barrage of 30mm shells lay into the fuselage and roosterpit, and the enemy plane crashes hard in the desert. Another plane attempts to chase you, and Kelton breaks off to engage it.
: I'll cover you, Junkers, go silence those guns!
Once I get within range, I fire off an AAM at the first bandit in my boresight.
: [What the hell? Where did these guys come from?]
The enemy plane attempts to outmaneuver the missile, and had it been a simple heatseeker, he would have succeeded. Instead, the missile explodes just off his tailfin, shearing it clear off and forcing him to disengage from the Kintharian fighter he was chasing.
: Finally, you make yourselves useful.
Now freed up, the Kintharian pilot flies up and over the barge and destroys some exposed electronics equipment with an unguided bomb.
: That did it! The interference is gone. I'm reading twenty aircraft in the area right now; Mjolnir Flight, Taiho Flight, and eleven enemy fighters.
Current hostiles:
1x Air Cruiser
??x AA Emplacements
??x Artillery cannons
10x Saab Draken
1x Dassault Rafale
I turn on the Artemis module and face the battle zone. The Artemis gets confused attempting to target the large dirigible, but does, at least for a few seconds.
You know the ARTEMIS system is for targeting
multiple separate hostiles, right? You don't need it if you're firing both your missiles at the same thing.