: Let's pull back, we're not going to be able to handle another wave of those drones and we're lacking on ordinance to tackle all of their defenses.
Bell waits for Snowman to pull away from the defense rig while Ellie tries to shake the SAM with a packet of chaff.
Flanker base EV 75
Experience provides bonus of 5
Chaff provides bonus of 40
ISAM provides penalty of 40
Test taken at 80
Roll: 44 - successEllie shakes the missile, and you are all able to disengage cleanly.
"[Firing on Fulcrum-1!]"
Markus fires the P3 at Fulcrum-1.
P3 accuracy 50
Experience provides bonus of 2
Aim provides bonus of 20
Missile Range provides penalty of 20
Test taken at 52
Roll: 69 - failureMissed the target.
Walter fires the Plasma cannon into blackjack-2 after finishing his aiming
P4 accuracy 25
Experience provides bonus of 5
Aim provides bonus of 20
Colossal Target provides bonus of 15
Missile Range provides penalty of 20
Test taken at 45
Roll: 43 - successThe bomber's aft section is blown apart, leaving the tattered remains of the fuselage along with the sole remaining wing to tumble to the ground.
Tippy lines up her sights on Fulcrum 1 and fires her last RGM
Fulcrum base EV 75
Experience provides bonus of 4
RGM provides penalty of 30
Test taken at 49
Roll: 76 - failureThe enemy plane is hit and swings around to get away from the combat zone.
Virvel launches two all-aspects at Fulcrum-4.
Fulcrum base EV 75
Experience provides bonus of 4
Flares provides bonus of 40
AAM 1 provides penalty of 35
AAM 2 provides penalty of 35
Test taken at 49
Roll: 80 - failureThe target is destroyed.
Fulcrum-1 is in retreat.
Fulcrum-3 adjusts aim and fires a seeker at Typhoon-3, forcing it to abandon its chase.
Fulcrum-5 launches a pair of all-aspects at Typhoon-3 and takes it out.
Walt is still at missile range against bombers.
Everyone else now in gun range against fighters.