Poll

Lanius Cruiser or Stealth Cruiser Type B

Lanius Cruiser
1 (25%)
Stealth Cruiser Type B
3 (75%)
Choose a different ship (ship type must be posted at end of poll)
0 (0%)

Total Members Voted: 4

Author Topic: BLF Plays FTL: Captains Edition [Project Retired]  (Read 7929 times)



After doing so, we could make upgrades. Do we perform any? If not go straight to map jump.



The rebel fleet is beginning to catch up! we should make our way towards the exit quickly!

Where do we go?

Upgrade engines x1 and power x1 if possible, we have no shields and must rely on dodging.

This is where we go:




We upgrade our engines and reactor power.



We now have a higher evade chance.



We make our necessary jumps.



We run into another auto-scout.

It has a Mind-Control System, our crew is in danger!

The Ship is High-tech, meaning it has an automated reloader augment, and a shield recharger augment. It also has boosted engine power.



Its taken control of Rainzx1! What do we do?

I could be next crew member that we take in.

Take out the Drone's Piloting first so it won't dodge all our loving shots. I've died a few times to Drones and their 99% dodge chances(not really 99%, but really damn close.)

Mind control is next. Then take out weapons




Our first quick shot takes out the piloting, stopping it dead in its tracks, but we get to witness it infront of a star. Such beauty, such danger.



Our super shield manages to tank the missile, but we get hit by its laser, taking a beating, and losing our medbay.



We take out the mind control device just in time, saving our piloting system.

Rainzx1 remains a bit dazed and confused after being mind controlled.



We damage their weapons system, taking the missile offline.



Their laser fires one last shot before the drone switches power to its missiles. The laser hits the engine room, damaging it and stunning tber123 with the blowback.

tber123 has experienced the shockwave of a powerful laser hitting the room he is in. While not very bad, a pipe was knocked loose and impacted tber123 on the head, he suffers a minor concussion for some time.



We destroy the drone, while tber123 begins repairing the engines, despite his minor concussion.



We repair the engines, and collect a bit of fuel, a couple missiles, and some scrap.



tber123 works to repair the medbay.



Do we perform any upgrades? if not proceed to jump maps.





Where do we go?

The Beacons beneath us are dead ends. The rebel fleet is too close to risk.


Upgrade Oxygen even if we probably don't have the power to use it. The oxygen systems can now take an extra hit before being disabled.



If we have anything to sell, go to the store.

Upgrade Oxygen even if we probably don't have the power to use it. The oxygen systems can now take an extra hit before being disabled.



If we have anything to sell, go to the store.



We upgrade our oxygen system.



We find a space mall at the shop. Maybe we'll pick up some space bitches.



Don't got money to trade, next.



Should we sell anything? if not, go straight to jump map.



Should we buy anything? only come here if we have the scrap to buy things. Otherwise go straight to jump map.




Where should we jump?

Don't sell anything, the drones are still useful



This one for where to jump



We jump to an empty beacon. What do we do?

Socialize with TheGIofMA

To be honest, I would've sold the saf Light Stun Drone because it's hardly useful at the moment unless you want to cause loads of hull breaches.



We jump to an empty beacon. What do we do?

Socialize with Lanius crewmember



We attempt to converse with The GI of MA.



The GI of MA mourns why his species metabolism has caused the galaxy so much suffering. He comments that his species are no villans, but have need to feed.







Where do we jump? From now on, please quote the appropriate image for the beacon you want to jump to in your comment.