Author Topic: (Event) onExplosion  (Read 965 times)

Pretty straightforward, triggered when the brick is touched by an explosion of a projectile, contrary to onProjectileHit which only triggers if the projectile hits the brick directly.

Uh
Explosions do not emit radius collisions, so even if we could do the event, we would have to redo the entire explosion system

ive seen port do amazing things, radius impulse detection might be possible.

Uh
Explosions do not emit radius collisions, so even if we could do the event, we would have to redo the entire explosion system
Why not when an explosion happens, just do a radius search the size of the explosion and then trigger the event on any bricks found?