Author Topic: [Client] Friend List v1.1.3 (Hotfix 1.1.2: fixed game breaking bugs)  (Read 5613 times)

Nice work! I see you didn't include the auto-lookup, though.

It would be pretty easy. Just include Support_TCPClient from here: http://greek2me.us/code/

Then all you have to do is:
Code: [Select]
connectToURL("http://stats.greek2me.us/user-lookup.php?blid=11902", "GET", "", "SwoleLookup");

function SwoleLookup::handleText(%line)
{
     //do stuff with the results
}
haha I was going to implement it later today, I just wanted to get it released
that tcp client however seems a lot more appealing that writing out all the tcp functions which I was going to do

What if you have no friends? :/



also can you make a chat function pls.

What if you have no friends? :/



also can you make a chat function pls.
chat function?
like rtb chat?

A chat function would require him to actually host a server like RTB.

A chat function would require him to actually host a server like RTB.
I actually do have a basic server host that could provide chat but I'm iffy about hosting something like that

Updated
v1.1
-Friends List will now attempt to automatically get a player name from greek2me's name database if you add them and they aren't on the server you are currently on
-fixed some bugs

v1.1.1
-added enter key accelerator to adding/remove friend
« Last Edit: April 09, 2015, 02:03:12 PM by Swollow »

You have been cranking out some good add-ons, mate.

can you make it appear on the server list too, so we can play with them?

Nice work. This part though:
Code: [Select]
if(%new > 1 && %new < 99)
{
messageBoxOk("Error","These BL_ID's are unregistered");
%fail = true;
}
Isn't either Kompressor or Rotondo BLID 2? I wouldn't count on those always being unassigned.

Nice work. This part though:
Code: [Select]
if(%new > 1 && %new < 99)
{
messageBoxOk("Error","These BL_ID's are unregistered");
%fail = true;
}
Isn't either Kompressor or Rotondo BLID 2? I wouldn't count on those always being unassigned.
Kompressor is 1.

There's a bug where if the user's name isn't found in my database it will repeatedly query the server until you remove that entry from the friends list.

Type $TCPClient::Debug = true; into console to see this in action.

There's a bug where if the user's name isn't found in my database it will repeatedly query the server until you remove that entry from the friends list.

Type $TCPClient::Debug = true; into console to see this in action.
fixed
Nice work. This part though:
Code: [Select]
if(%new > 1 && %new < 99)
{
messageBoxOk("Error","These BL_ID's are unregistered");
%fail = true;
}
Isn't either Kompressor or Rotondo BLID 2? I wouldn't count on those always being unassigned.
no Id 2-99 are all unregistered rotondo is 103

v1.1.2
-fixed endless loop of web requests (sorry greek's server)
v1.1.3
-fixed a bug where you could type in blids greater than 7 digits and it would kill everthing
« Last Edit: April 09, 2015, 05:50:45 PM by Swollow »


can you make it appear on the server list too, so we can play with them?
How do you expect that to work without a server keeping track of who is where?

this would be so much cooler if it worked with steam friends