Author Topic: Blockland Light 3: The Redemption (userstyle)  (Read 8484 times)

This is great

Now I wont be blinded while browsing the forums at night

Personally I think you should go with the classic header logo type, as in, some clouds.
« Last Edit: April 14, 2015, 03:49:38 AM by LeetZero »

That looks really loving good and I love it, but I'm more inclined to try to make the theme represent the forum a little more. Basically, one of the intentions I had in making the style is making a style that could actually be the forum's actual style, and I feel like a banner that reflects that would work best. Just to be reminded that it is a forum for a block building game.

That looks really loving good and I love it, but I'm more inclined to try to make the theme represent the forum a little more. Basically, one of the intentions I had in making the style is making a style that could actually be the forum's actual style, and I feel like a banner that reflects that would work best. Just to be reminded that it is a forum for a block building game.
It's a screenshot taken in-game actually of.. I think one of Demian's sandboxes.  :cookieMonster:
You could also go with default sandboxes, heck, maybe even different ones if you intend to make it shuffle, imagine the possibilities there.
Also did you seriously use the artillery strike to define the forum lol.

It's a screenshot taken in-game actually of.. I think one of Demian's sandboxes.  :cookieMonster:
You could also go with default sandboxes, heck, maybe even different ones if you intend to make it shuffle, imagine the possibilities there.
I figured. I'm reasoning a brick or two could be shown in there, but just showing skyboxes? That might work fine.

Also did you seriously use the artillery strike to define the forum lol.
It's a placeholder, mostly. Just needed something that didn't look terrible.

I figured. I'm reasoning a brick or two could be shown in there, but just showing skyboxes? That might work fine.
It's a placeholder, mostly. Just needed something that didn't look terrible.

I think showing bricks would clog the header, even a small amount of them might be just too much for the overall simplicity of the theme.

I think showing bricks would clog the header, even a small amount of them might be just too much for the overall simplicity of the theme.
I'm not too sure on that, though. Your point makes sense, yet with the way everything is set up, I feel pretty much any kind of header, whether colorful or simple, could easily fit there, especially the kind of stuff TBP posted.

Personally I think you should go with the classic header logo type, as in, some clouds.

I really really like this a lot

well that's fine :(
I figured builds would better represent the game instead of just clouds.

well that's fine :(
I figured builds would better represent the game instead of just clouds.

I keep forgetting that this forum has a game too.


This theme manages to replace the navigation buttons successfully in firefox.
you should look into it, it may help you fix your issue with them.
It works fine with images, but not with regular CSS. The issue is with the content property. You can make the image small and pad it out for the actual width and height, but any text given with content:; doesn't show up. Replacing them with regular images works, but that has issues with page load times and maintainability.

Blockland Light III: Return to Blockland


that would so cool if the blockhead in the top right corner was your players avatar, kinda how ephialtes did it for his RTB hosting site. of course it wouldnt be very possible