Author Topic: using day cycle in gamemode, day length defaults to 5 minutes long  (Read 1603 times)

the server.cs works very well, many thanks as mentioned earlier, but i encountered another issue

now, for some reason, the environment Day Offset (in the gamemode.txt, this is $EnvGuiServer::DayOffset) is not listening to the gamemode.txt just like the day length. i suspect that the problem with Day Offset was always there, but i never tried changing it until after the day cycle issue was resolved

i modified Visolator's server.cs code a bit to include the DayOffset through random guessing and it actually works well, but i'm still wondering on what the heck could have caused this issue to begin with

DayCycle is the one that process the variable. Guessing that it doesn't do it.