when working with extremely large amounts of bot holes, i typically have most of them set to "SetBotType > NONE" so there aren't a hundred bots going around lagging me to bits
the problem is that, when i save and reload a build with these disabled bot holes, the bot holes, even though they have been set to "NONE", spawn bots anyway and lags me to bits
try it yourself
any idea on how to stop this and why this happens?