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on______ < Client < setMusic < [song]
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Topic: on______ < Client < setMusic < [song] (Read 286 times)
Freek
May 25, 2015, 05:37:44 PM
Similar to [Client < playSound], as the title implies
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Advanced Bot
May 25, 2015, 05:41:31 PM
The best solution is a client/server music communication.
The only thing I can think of is setMusic basically plays a song through play2D which cannot be stopped if it loops. The only thing is ^
Silboy20
May 27, 2015, 07:35:43 AM
Yeah, I thought about that idea earlier. It's handy for bieng in a cave or in space whatsoever.
Shift Kitty
May 27, 2015, 06:36:11 PM
https://www.dropbox.com/s/k7ili6iyepno3th/System_2DMusic.zip?dl=0
Requires both client and server to have it, due to technical limitations.
Also like, 4 years old. Should still work though.
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on______ < Client < setMusic < [song]