| Off Topic > Games |
| [MEGATHREAD] Fallout 4 || Contraption, Vault-Tec, Nuka World |
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| Private McDoggy:
--- Quote from: Path on November 11, 2015, 04:33:15 PM ---Thanks for putting words in my mouth. Never said stuff about making a new engine for every game. I said that using the same goddamn engine from 2002 is a sin. Even if you spice it up every once in a while. I expect them to have made a completely new engine for the much anticipated fallout 4, given the amount of time they had in development. Never said that they should do a new engine for every game. --- End quote --- :) |
| Path:
Fallout 4 is the first canon core fallout game (games 1-4, excluding bos and tactics) to remove skill allotting. |
| Lord Tony®:
I turned off the crosshair but the hitmarker stays, really annoying. I also can't reload in front of a container because reload happens to use R and transfer happens to use R. I can rebind reload but I can't rebind transfer and every loving FPS I know uses R to reload. |
| Path:
--- Quote from: Lord Tony® on November 11, 2015, 04:41:45 PM ---I also can't reload in front of a container because reload happens to use R and transfer happens to use R. I can rebind reload but I can't rebind transfer and every loving FPS I know uses R to reload. --- End quote --- Wait they changed interact from e to r? |
| Satan From Wreck-It-Ralph:
--- Quote from: Path on November 11, 2015, 04:43:40 PM ---Wait they changed interact from e to r? --- End quote --- barely you press r to open a container and use e to quick loot it |
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