Off Topic > Games
[MEGATHREAD] Fallout 4 || Contraption, Vault-Tec, Nuka World
<< < (686/1642) > >>
Waru:

--- Quote from: Frequency on November 11, 2015, 11:19:09 PM ---HOW

--- End quote ---

it's just heavily implied.
Frequency:

--- Quote from: Waru on November 11, 2015, 11:19:58 PM ---it's just heavily implied.

--- End quote ---

i bet she's gonna be heavily implied :^)
Lord Tony®:

--- Quote from: Foxscotch on November 11, 2015, 10:38:58 PM ---I don't know. I'm not sure it's reasonable for a game developer to expect players to normally be looking at dead bodies within reaching distance and trying to reload at the same time

--- End quote ---

I'm pretty sure it's not reasonable to map interact buttons over the reload button and then hardcode these interact buttons in to prevent remapping. Reload has always been R in every FPS and for me to change it to something else pretty much defies everything FPS games have been doing for years now. The interact button is the one that needs to be changed.

I have never once seen a gameplay mechanic overlap the reload button before, this is the first.
SquartleTurtle:
Frequency:
WOW

squart splits me in two once again
Navigation
Message Index
Next page
Previous page

Go to full version