Off Topic > Games
[MEGATHREAD] Fallout 4 || Contraption, Vault-Tec, Nuka World
Satan From Wreck-It-Ralph:
--- Quote from: Awdax on November 12, 2015, 10:31:14 PM ---Yeah, what's up with the difficulties? There's six - ranging from "Very Easy" to "Very Hard," plus "Survival." What's the difference between "Very Hard" and "Survival?" Is it just "Very Very Hard?" The titling makes it sound more than a simple step up, like going from "Hard" to "Very Hard."
And are the difficulties the same like they were in FO3 and FNV, where it just makes enemies more resistant to weapons and weapons more effective on the player?
--- End quote ---
survival is very hard but with slower health regend
difficulty effects weapon drops and chance of legendaries
or something like that
Zloff:
--- Quote from: jonnyman5656 on November 12, 2015, 10:27:01 PM ---skills were bad to begin with
you could be dumber than a loving rock yet be a master doctor and hacker
you could be weaker than a pencil yet still able to kill a deathclaw with a sledgehammer because your melee was 100
--- End quote ---
they should've just capped the skills based on corresponding SPECIALs instead of removing it completely. i felt it added a more RP feel to the game
comr4de:
Most of it is health regen/consumable effect IIRC
Frequency:
there's no karma system :(
Mikoyan:
I used to be one of the UI haters but as I've been playing I've become much more used to it and actually really prefer it over the old games.
One thing I can't get over though is the feel of the game. I don't know if it's the ambience or actual gameplay but I seem to forget that I'm playing fallout. It feels more like a mass effect game or borderlands. I hope that fixes itself over time.
And of course, can't wait for mods. Really want more things to craft mainly. And a hardcore more similar to NV's/the major realism mods.