| Off Topic > Games |
| [MEGATHREAD] Fallout 4 || Contraption, Vault-Tec, Nuka World |
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| CypherX:
almost a week of arduous work (click for full size) |
| Alternat¡ve:
WHERE DO YOU FIND THAT MANY X-01s HOLY CRAP Also combat against vertibirds is the funnest thing ever. If I ever see a BoS vertibird fly near me I immediately open fire even though I'm in BoS. Watching them fall out of the sky is so fun :) |
| JJJMan4:
Just a recording of a weird glitch I witnessed. http://imgur.com/cVEknha |
| Lord Tony®:
Is there anyway to disable the hitmarker? I don't see why I need it for a single player game. |
| Private McDoggy:
--- Quote from: Lord Tony® on November 14, 2015, 01:12:45 AM ---How many immortal NPCs not counting companions are in this game? There is one thing Bethesda hasn't got right since Oblivion is that they can't figure out how to design an NPC without being essential. Fallout 3 even had a janitor whom was completely useless as an immortal NPC. They even have a robot immortal just for dispensing a vault suit instead of having a vending machine that could do the same thing. It's much harder to design a story that requires the death of any NPC like in New Vegas. Sure you can't "kill" yessman but you can still kill his physical form and why he can't die is at least explained better than just rendering someone "unconscious." This can't happen in the game but technically Yessman can die forever if there is no more securitron robots to jump to. If someone can't die like Yessman (excluding children) New Vegas will at least provide lore or some sort of explanation instead of just saying they have important quest plot armor. --- End quote --- You could kill important people in Morrowind |
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