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[MEGATHREAD] Fallout 4 || Contraption, Vault-Tec, Nuka World

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Lord Tony®:

You have to figure out your backstory in New Vegas with very subtle clues and hints. Which I think is nice.


Fallout 4 your entire backstory is told right from the start. They could have at least made the story interesting by giving you amnesia from being per-maturely woken up from cryosleep.

Cybersix:


--- Quote from: Dreams_Of_Cheese on December 11, 2015, 12:51:06 AM ---FO4 Music > FO3 Music > FNV Music

--- End quote ---
Are you talking about soundtrack or radio?

Lord Tony®:

More than half of the radio soundtrack in Fallout 4 has been borrowed from Fallout 3. How many times am I going to hear the same loving song in both games?

New Vegas had different radio soundtracks and they had remixed versions of Fallout 1 and 2.

Jubel:


--- Quote from: Lord Tony® on December 11, 2015, 01:24:02 AM ---More than half of the radio soundtrack in Fallout 4 has been borrowed from Fallout 3. How many times am I going to hear the same loving song in both games?

New Vegas had different radio soundtracks and they had remixed versions of Fallout 1 and 2.

--- End quote ---
It pulls the soundtracks from both New Vegas and Fallout 3

Lord Tony®:

I'll give fallout 4 this. I'm impressed with how Mirelurks work now. If it were possible for species to rapidly mutate these mirelurk versions makes more sense.

The hatchlings are nice (bethesda normally doesn't add baby animals). I like how the hunters look like lobsters and the drones look like crabs. The king and queen actually make sense.



They really screwed things up in Fallout 3. It wouldn't be biologically possible (even for a mutated species) of a mutated snapping turtle known as the Mirelurk king which apparently can repopulate with an unknown queen to make mutated Horseshoe crabs. Then they screwed stuff up even further with the Point lookout DLC and all Mirelurk kings are now called "swamplurks" and there is even a "swamplurk queen" which looks exactly like the mirelurk king.

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