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[MEGATHREAD] Fallout 4 || Contraption, Vault-Tec, Nuka World

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Zloff:

i agree but the dnd comparison was dumb


--- Quote from: Regulith on December 18, 2015, 03:21:27 PM ---like...you know he's not going to give in, right? he does this for fun

--- End quote ---
he'll give in when i broadcast myself killing an army of immortal dogmeats

Lord Tony®:

I wasn't comparing Fallout 4 to DnD, directly.

I was saying that on a developer standpoint when developing your own DnD game you need to make sure you planned every possible method and outcome of what happens when a player kills your special NPCs. You can't just simply tell the player "no you can't do that." Same stuff applies when developing a unique dynamic system in a videogame. You need to find ways to allow the player to beat the game even after killing some specific NPCs.

Legoboss:







One of my settlements at the drive in, once I level up I'm gonna place stalls in the main hallway. The top floors are either resources, sleeping, or misc stuff like showering.

You can see the rest here since I don't wanna dump so many images.

The entire time I spent making this there was a skeleton loving vibrating nonstop and I couldn't stop it sINCE YOU CAN'T PICK UP SKELETONS GHSUDHFSDJFAS A AAAA
EVERY 5 SECONDS TTHERE WOULD BE LOUD THUMPING AND CRASHING NOISES

Lord Tony®:

The stuffty thing about the stupid movie drive thru is that the mines placed there will keep re spawning eventually killing all your settlers.

Apparently mines respawning in the same place is a feature and not a bug.

Ceist:


--- Quote from: Lord Tony® on December 19, 2015, 02:16:18 AM ---The stuffty thing about the stupid movie drive thru is that the mines placed there will keep re spawning eventually killing all your settlers.

Apparently mines respawning in the same place is a feature and not a bug.

--- End quote ---
I have had no such issue.

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