Tony thinks having no essential characters is a good, or even remotely impressive thing. The only reason it was possible in New Vegas was because there was a dumb back-up plan made with an essential character (LoL!) which the game would automatically default to for murdering everyone like a loving idiot.
Idiot-proofing =/= good story telling. Not that the stories in NV were remotely interesting anyway. It was just a bunch of stuffty, boring-as-all-forget factions jerking each other off in the desert. The good thing about this idea was that it was SO SIMPLE it would be hard to forget it up like how Fallout 3 got forgeted up. Bethesda could EASILY do something like this for Fallout 4, they just decided not to, because it would be handicapped as all forget. I could come up with a back-up storyline on the spot right now.
he raises good points
instead of hating tell him why he is wrong?
All of his points/opinions/arguments have been separately roasted by everyone in the thread simultaneously. He responds by changing the subject and then bringing it back up like two pages later. It's quite pathetic, really.
To be fair, you can't really have a 'wrong opinion'. I mean, you can have a garbage opinion that legitimately everyone in the thread disagrees with (even after you've shoved it down their throat 18 times already), the problem with Tony is that he has this weird draconian concept that the game would be better for everyone if they were forced to play his trash game.