| Blockland Files > Faces, Decals, Prints |
| Water and Lava ModTer Prints - Oh my! |
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| gr8dayseth:
--- Quote from: Bacon Pancakes on June 03, 2015, 02:36:21 PM ---Can someone explain why the textures always go purple / green from a distance? --- End quote --- if anti-aliasing was a thing in blockland it wouldn't show there's some way to force it but idk how |
| Bacon Pancakes:
--- Quote from: gr8dayseth on June 03, 2015, 02:41:13 PM ---if anti-aliasing was a thing in blockland it wouldn't show there's some way to force it but idk how --- End quote --- Fascinating. I first noticed it in Zapk's rising lava. |
| the_stitch:
--- Quote from: Bacon Pancakes on June 03, 2015, 03:23:40 PM ---Fascinating. I first noticed it in Zapk's rising lava. --- End quote --- Yeah, when will baddy work that out? |
| ZERØ:
--- Quote from: gr8dayseth on June 03, 2015, 02:41:13 PM ---if anti-aliasing was a thing in blockland it wouldn't show there's some way to force it but idk how --- End quote --- How does not everyone know how to do this, you can force anti-aliasing through either the Nvidia Control Panel or AMD Catalyst. You have to force it in rules for specific programs, I set it to the max, somehow I get an FPS boost. |
| Lego lad:
bamp |
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