Blockland Forums
Home
Help
Login
Register
Blockland Forums
»
Off Topic
»
Forum Games
»
Team TD 2 [Flying Phlog Jetpacks, we're forgeted]
« previous
next »
Print
Pages:
1
2
3
[
4
]
5
Author
Topic: Team TD 2 [Flying Phlog Jetpacks, we're forgeted] (Read 4896 times)
Nicepoint
June 23, 2015, 11:50:55 AM
Lets do this
Ad Bot
Advertisement
lord techno
June 23, 2015, 12:37:30 PM
Nice system, i will borrow it for this.
[
X
] mr noobler - waiting for futher planning
[
X
] nicepoint - Ready
[
X
] redconer - ??
[
X
] tber - ??
[
X
] agent legit - ??
X
= not ready
X
= ready
Redconer
June 23, 2015, 05:51:52 PM
Waiting for someone to approve/edit my suggestion
tber123
June 23, 2015, 09:23:39 PM
start
lord techno
June 24, 2015, 02:37:08 AM
The Wave has Begun!
Wave Completed!
+100 Metal | +1 Technology Point
Enemy Units are exiting from the
LEFT
exit.
SHOP
SNIPER
SPY
SCOUT
ENGINEER
PYRO
HEAVY
DEMOMAN
MEDIC
SOLDIER
STOCK:
25 Metal
STOCK:
25 metal
STOCK:
25 Metal
STOCK:
25 Metal
STOCK:
25 Metal
STOCK:
50 Metal
STOCK:
25 Metal
STOCK:
10 Metal
STOCK:
25 Metal
F-A-N
:
50 Metal
UPGRADE SHOP
1 Technology Point Per Upgrade
SNIPER
SPY
SCOUT
ENGINEER
PYRO
HEAVY
DEMOMAN
MEDIC
SOLDIER
RAZORBACK
AMBASSADOR
BONK!
NPC UPGRADE
FLARE GUN
SANDVICH
CHARGIN TARGE
NPC UPGRADE
DIRECT HIT
Nicepoint
June 24, 2015, 04:51:21 AM
Engineer npc upgrade, place sentrynest to the capturepoint with a dispencer next to heavy.
lord techno
June 24, 2015, 01:24:31 PM
Engineer NPC Upgrade Purchased
-50 Metal for NPC. 150 Remains
Start Wave? or place more towers?
tber123
June 24, 2015, 01:27:19 PM
Maybe one more sniper tower?
Mr Noobler
June 26, 2015, 05:01:22 AM
and make demoman place stickys on the
door
spawnway
Redconer
June 26, 2015, 01:03:39 PM
After those two, we're all set
lord techno
June 27, 2015, 06:42:26 PM
-25 Metal for Towers. 125 Remains.
tber123
June 27, 2015, 07:09:20 PM
Quote from: Redconer on June 26, 2015, 01:03:39 PM
After those two, we're all set
lord techno
June 27, 2015, 07:28:34 PM
The Wave Has Begun!
Wave Complete!
+75 Metal | +1 Technology Point
ENEMY APPROACHING
Jetpack Pyro
Threat Level
-
Low
Jetpack pyros will fly above the battlefield, towards the target.
Jetpack Pyro's, and all flying enemies, are ignored by Pyro, Demoman, Engineer, Medic and Spy Towers. Use the other towers to destroy them. Direct Hit Soldiers are the most effective against flying enemies.
SHOP
SNIPER
SPY
SCOUT
ENGINEER
PYRO
HEAVY
DEMOMAN
MEDIC
SOLDIER
STOCK:
25 Metal
STOCK:
25 metal
STOCK:
25 Metal
STOCK:
25 Metal
STOCK:
25 Metal
STOCK:
50 Metal
STOCK:
25 Metal
STOCK:
10 Metal
STOCK:
25 Metal
F-A-N
:
50 Metal
NPC
:
50 Metal
UPGRADE SHOP
1 Technology Point Per Upgrade
SNIPER
SPY
SCOUT
ENGINEER
PYRO
HEAVY
DEMOMAN
MEDIC
SOLDIER
RAZORBACK
AMBASSADOR
BONK!
LEVEL 2 BUILDING
FLARE GUN
SANDVICH
CHARGIN TARGE
NPC UPGRADE
DIRECT HIT
CRITAWAKETS
June 28, 2015, 01:42:06 AM
Get the direct hit upgrade.
tber123
June 28, 2015, 10:36:21 AM
Direct Hit Upgrade+A few Sniper Towers up high.
Print
Pages:
1
2
3
[
4
]
5
« previous
next »
Blockland Forums
»
Off Topic
»
Forum Games
»
Team TD 2 [Flying Phlog Jetpacks, we're forgeted]