Author Topic: Team TD 2 [Flying Phlog Jetpacks, we're forgeted]  (Read 4896 times)


Nice system, i will borrow it for this.

[ X ] mr noobler - waiting for futher planning
[ X ] nicepoint - Ready
[ X ] redconer - ??
[ X ] tber - ??
[ X ] agent legit - ??
X = not ready
X = ready

Waiting for someone to approve/edit my suggestion


The Wave has Begun!

































Wave Completed!

+100 Metal | +1 Technology Point





Enemy Units are exiting from the LEFT exit.





SHOP


         SNIPER                 SPY                   SCOUT             ENGINEER              PYRO                HEAVY             DEMOMAN             MEDIC              SOLDIER

     STOCK: 25 Metal  STOCK: 25 metal   STOCK: 25 Metal  STOCK: 25 Metal   STOCK: 25 Metal  STOCK: 50 Metal   STOCK: 25 Metal   STOCK: 10 Metal  STOCK: 25 Metal
                                                         F-A-N: 50 Metal




UPGRADE SHOP
1 Technology Point Per Upgrade


         SNIPER                 SPY                   SCOUT             ENGINEER              PYRO                HEAVY             DEMOMAN             MEDIC              SOLDIER

      RAZORBACK      AMBASSADOR            BONK!           NPC UPGRADE      FLARE GUN         SANDVICH      CHARGIN TARGE   NPC UPGRADE     DIRECT HIT


Engineer npc upgrade, place sentrynest to the capturepoint with a dispencer next to heavy.

Engineer NPC Upgrade Purchased





-50 Metal for NPC. 150 Remains

Start Wave? or place more towers?

Maybe one more sniper tower?

and make demoman place stickys on the doorspawnway

After those two, we're all set





-25 Metal for Towers. 125 Remains.


The Wave Has Begun!

























Wave Complete!

+75 Metal | +1 Technology Point






ENEMY APPROACHING
Jetpack Pyro
Threat Level - Low

Jetpack pyros will fly above the battlefield, towards the target.

Jetpack Pyro's, and all flying enemies, are ignored by Pyro, Demoman, Engineer, Medic and Spy Towers. Use the other towers to destroy them. Direct Hit Soldiers are the most effective against flying enemies.


SHOP


         SNIPER                 SPY                   SCOUT             ENGINEER              PYRO                HEAVY             DEMOMAN             MEDIC              SOLDIER

     STOCK: 25 Metal  STOCK: 25 metal   STOCK: 25 Metal  STOCK: 25 Metal   STOCK: 25 Metal  STOCK: 50 Metal   STOCK: 25 Metal   STOCK: 10 Metal  STOCK: 25 Metal
                                                         F-A-N: 50 Metal     NPC: 50 Metal




UPGRADE SHOP
1 Technology Point Per Upgrade


         SNIPER                 SPY                   SCOUT             ENGINEER              PYRO                HEAVY             DEMOMAN             MEDIC              SOLDIER

      RAZORBACK      AMBASSADOR            BONK!        LEVEL 2 BUILDING   FLARE GUN         SANDVICH      CHARGIN TARGE   NPC UPGRADE      DIRECT HIT


Get the direct hit upgrade.

Direct Hit Upgrade+A few Sniper Towers up high.