The shine looks like it's not using the right texture
I think blank.png shines like that, but the center of brickSIDE.png is dull
So what you should do is go into edit mode on those items and make sure they're using the brickSIDE material, not blank, and that their UV mesh hasn't been re-adjusted
1. Using a Blockhead m.dts exported from Blender as the model in a playertype causes the head to disappear.
However if you export over the m.dts in base/data/shapes/player/, suddenly the head in the playertype works!
This i speculated may have to do with some sort of difference between Blockland's default model and the model imported and exported from Blender
Also, importing the nodeOrder text was removed from the importer, my player model used this and the blank Sequences text to not have the animations break, but i deleted those since i didn't think they were necessary to keep anymore since importing and exporting m.dts without them is fine, but it turns out that the animation still breaks, so how do i fix this? Should i just start fresh, or is there a way to fix the animations from this point?