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[Blender] New DTS plugin

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PhantOS:


--- Quote from: Trogtor on December 07, 2017, 05:32:56 PM ---ignore the above post. use sketchup

--- End quote ---
hey that's my line

Rally:

So yesterday my animations were totally fine but now one is forgeted up majorly and I can't fix it at all, I can't even revert to a previous .blend

Here's a link to a post of my look animation working totally fine recently:

https://forum.blockland.us/index.php?topic=314745.msg9736715#msg9736715

Here's what it looks like now:


It seems to be rotated 90 degrees counter-clockwise (and also there is now a very obvious shimmering/shaking)
I had this issue a while ago and I was able to forget it out somehow but I'm not having any luck this time. From what I can tell, giving 4 bones (mount1-4) reference animations might've caused it to stuff itself but the problem persists with old blends and even after deleting the bones at this point so I have no idea what to do The workaround did work after trying it a couple more times.

Someone suggested that I make sure that my animation is linear and not curved but it didn't work

Shift Kitty:

Make sure you have that one text thing all set up properly. That's what was happening with my animations when I didn't set those up right.

Conan:


--- Quote from: Shift Kitty on December 11, 2017, 03:07:12 PM ---Make sure you have that one text thing all set up properly. That's what was happening with my animations when I didn't set those up right.

--- End quote ---
aka Sequences, and the priorities on them. Refer to the last portion of the DTS exporter FAQ
https://github.com/qoh/io_scene_dts/blob/master/FAQ.md

HALO3cheif:

Any updates so far? I was able to import vehicle files, but weapon files are still broken. Using import twice doesn't fix the problem, and I'm not sure where to find a .dts importer for Sketchup

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