please host tonight i missed out last one because i thought it was down
at this point i think it's a bit too late, but i have nothing new to show atm anyway
tho tbh i'm starting to run out of ideas. i've laid some framework for a HUD mod but i'm not sure what i would want it to actually look like. i'm also not sure how i would want to revise the rules, from both a technical standpoint and a usage standpoint.
as for new roles, it's hard to think of something that actually changes the way people play the game. it's nice to add roles that are just fun like The Law and The Clown, but things that bring something of value to the game itself is tough. right now i feel like the inno game is a bit weak, but i'm unsure of how to resolve that problem. people have always remarked that playing inno is one of the most uninteresting parts of gameplay, and i want to somehow fix that problem.
coded in a super-experimental unaligned role called the Amnesiac, who can take the role of a corpse. when they take the role, they become that role entirely, having access to all its abilities, and becoming its alignment. all players will be given a notification in the format of "The Amnesiac has remembered that they are the (x)!" if the amnesiac takes a mafia role, the mafia will also receive a notification revealing the identity of the new player. the amnesiac has no win conditions if they do not take a role, and thus will not be included in any win checks. that is to say, if all that remains are the mafia and the amnesiac, the mafia will claim a victory, and if all that remains are the innocents and the amnesiac, the innocents will claim a victory. if only the amnesiac is left, the game is considered a draw. of course, if the amnesiac becomes an innocent or mafia, they will be treated as such.
also coded in the super-experimental Spy innocent role, who can listen in on the godfather chat. the spy doesn't know the names of any mafs using it, all they can see is an obfuscated name (which stays the same per-player on a per-round basis). the spy has the potential to be extremely punishing to the mafia, which would make it a prime target for the maf to discover. as such, it adds another inno role that can play a unique role in sniffing out the mafia.