Author Topic: Blockland crashes when i plant a brick  (Read 2116 times)

Well, Yesterday was awesome. I broke the screen on my windows 8 computer. So now I'm using a spare windows XP laptop. I downloaded blockland and it runs fine- to a certain point. When i plant a brick, the game crashes. My old computer in up to date and all, so, how do I fix it??




console.log-

//-------------------------- 7/25/2015 -- 11:18:49 -----
Processor Init:
   Intel Pentium M, ~1.30 Ghz
     (timed at roughly 1.30 Ghz)
   FPU detected
   MMX detected
   SSE detected
 
Math Init:
   Installing Standard C extensions
   Installing Assembly extensions
   Installing FPU extensions
   Installing MMX extensions
   Installing SSE extensions
 
Input Init:
   DirectInput enabled.

Blockland v21 build 1967
Module Directory: C:/Documents and Settings/Sagan's Emergency/My Documents/Blockland
Profile Path: C:/Documents and Settings/Sagan's Emergency/My Documents/Blockland
Total Ram: 503 MB
OS: Windows XP Home Edition Service Pack 2 (build 2600)

--------- Parsing Arguments ---------
argc = 2
Parsing command line arguments:
--------- Loading Common ---------
Loading compiled script base/main.cs.
Loading compiled script base/client/defaults.cs.
Loading compiled script base/server/defaults.cs.
Executing config/client/prefs.cs.
Executing config/server/prefs.cs.
Executing config/server/ADD_ON_LIST.cs.
Executing config/server/musicList.cs.
--------- Loading MODS ---------


--------- Initializing Base ---------
Loading compiled script base/client/init.cs.
Loading compiled script base/server/init.cs.
Loading compiled script base/client/canvas.cs.
Loading compiled script base/client/audio.cs.

--------- Initializing Base: Server ---------------------
Initializing steamAPI...
  SteamAPI initialization failed.
Loading compiled script base/server/mainServer.cs.
Loading compiled script base/server/scripts/game.cs.

--------- Initializing Base: Client ---------------------
Loading compiled script base/client/message.cs.
Loading compiled script base/client/mission.cs.
Loading compiled script base/client/missionDownload.cs.
Loading compiled script base/client/actionMap.cs.
Video Init:
   Accelerated OpenGL display device detected.
Activating the OpenGL display device...
Activating the OpenGL display device... (NEW)
OpenGLDevice::setScreenMode 800 600 32 60 0
  safeModeOn      = 1
  fixedFrame size = 3
  caption size    = 26
  maxWindowWidth  = 1280
  maxWindowHeight = 800
Setting screen mode to 800x600x32@60hz (w)...
  winState.hGLRC does not exist
  winState.appDC does not exist
  winState.appWindow does not exist
Creating a new window...
  moving window
Window reactivating...
Acquiring a new device context...
  setting pixel format
Pixel format set:
  32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context (2)...
Making the new rendering context current (2)...
  wglMakeCurrent worked
  don't need to ressurect texture manager
  setting vsync 0
  done setting vsync
  showing window
  setting forground window
  setting window focus
  done with OpenGLDevice::setScreenMode
OpenGL Init: Enabled Extensions
  ARB_multitexture (Max Texture Units: 8)
  EXT_compiled_vertex_array
  EXT_texture_env_combine
  EXT_packed_pixels
  EXT_fog_coord
  ARB_texture_compression
  EXT_texture_compression_s3tc
  3DFX_texture_compression_FXT1
  (ARB|EXT)_texture_env_add
  EXT_texture_filter_anisotropi c (Max anisotropy: 4.000000)
  GL_EXT_multi_draw_arrays
OpenGL Init: Disabled Extensions
  EXT_paletted_texture
  NV_vertex_array_range
  WGL_EXT_swap_control
  GL_ARB_vertex_buffer_object
  ARB_occlusion_query

OpenGL driver information:
  Vendor: Intel
  Renderer: Intel 915GM
  Version: 1.4.0 - Build 4.14.10.3929
OpenGL Init: Enabled Extensions
  ARB_multitexture (Max Texture Units: 8)
  EXT_compiled_vertex_array
  EXT_texture_env_combine
  EXT_packed_pixels
  EXT_fog_coord
  ARB_texture_compression
  EXT_texture_compression_s3tc
  3DFX_texture_compression_FXT1
  (ARB|EXT)_texture_env_add
  EXT_texture_filter_anisotropi c (Max anisotropy: 4.000000)
  GL_EXT_multi_draw_arrays
OpenGL Init: Disabled Extensions
  EXT_paletted_texture
  NV_vertex_array_range
  WGL_EXT_swap_control
  GL_ARB_vertex_buffer_object
  ARB_occlusion_query

  Video::setDevice - activate call done
  Video::setDevice - resetting canvas
Resetting Canvas...

OpenAL Driver Init:
OpenAL
   Vendor: Creative Labs Inc.
   Version: OpenAL 1.0
   Renderer: Software
   Extensions: EAX 2.0, EAX 3.0, EAX Unified, and EAX-AC3

Loading compiled script base/client/scripts/allClientScripts.cs.
Activating package: CanvasCursor
Loading compiled script base/client/ui/allClientGuis.gui.
Executing config/client/config.cs.

--------- Loading Client Add-Ons ---------
Executing base/server/crapOns_Cache.cs.

Client checking Add-On: GameMode_Tutorial
Loading Add-On: GameMode_Tutorial (CRC:-2066542589)
Executing Add-Ons/GameMode_Tutorial/client.cs.
Executing add-ons/GameMode_Tutorial/tutorialCompletedGui.gui.

Client checking Add-On: Bot_Hole
Loading Add-On: Bot_Hole (CRC:758391552)
Executing Add-Ons/Bot_Hole/client.cs.
Executing Add-Ons/Bot_Hole/wrenchBotDlg.gui.
Executing Add-Ons/Bot_Hole/wrenchBotDlg.cs.
Activating package: ClientBotHolePackage

Binding server port to default IP
UDP initialized on port 13833
Starting client authentication...
Engine initialized...
Authentication: SUCCESS
Executing config/server/prefs.cs.
Destroying NET Server
Exporting server prefs...

Starting Single Player Server
Binding server port to default IP
UDP initialized on port 1024
Loading compiled script base/server/scripts/DamageTypes.cs.
Loading compiled script base/server/scripts/allGameScripts.cs.
... Shape with old version.
Activating package: snowBallPackage
Copying prefs to server variables
Using game mode file 'Add-Ons/GameMode_Freebuild/gamemode.txt'
Setting default server variables

---------  Loading Add-Ons (Game Mode) ---------
Loading Add-On: Support_Player_Persistence (CRC:-1790228886)
Executing Add-Ons/Support_Player_Persistence/server.cs.
Activating package: SupportPlayerPersistencePacka ge
0 datablocks added.

Loading Add-On: Brick_Large_Cubes (CRC:-1329749741)
Executing Add-Ons/Brick_Large_Cubes/server.cs.
9 datablocks added.

Loading Add-On: Brick_Arch (CRC:262362025)
Executing Add-Ons/Brick_Arch/server.cs.
12 datablocks added.

Loading Add-On: Brick_V15 (CRC:649242560)
Executing Add-Ons/Brick_V15/server.cs.
4 datablocks added.

Loading Add-On: Emote_Alarm (CRC:1385772704)
Executing Add-Ons/Emote_Alarm/server.cs.
Executing Add-Ons/Emote_Alarm/emote_alarm.cs.
5 datablocks added.

Loading Add-On: Emote_Confusion (CRC:1658702409)
Executing Add-Ons/Emote_Confusion/server.cs.
Executing Add-Ons/Emote_Confusion/emote_confusion.cs.
3 datablocks added.

Loading Add-On: Emote_Hate (CRC:820012778)
Executing Add-Ons/Emote_Hate/server.cs.
Executing Add-Ons/Emote_Hate/emote_hate.cs.
3 datablocks added.

Loading Add-On: Emote_Love (CRC:-925289075)
Executing Add-Ons/Emote_Love/server.cs.
Executing Add-Ons/Emote_Love/emote_love.cs.
3 datablocks added.

Loading Add-On: Item_Skis (CRC:517673198)
Executing Add-Ons/Item_Skis/server.cs.
Executing Add-Ons/Item_Skis/item_skis.cs.
19 datablocks added.

Loading Add-On: Light_Animated (CRC:270366660)
Executing Add-Ons/Light_Animated/server.cs.
Executing Add-Ons/Light_Animated/Light_animated.cs.
4 datablocks added.

Loading Add-On: Light_Basic (CRC:2050298561)
Executing Add-Ons/Light_Basic/server.cs.
Executing Add-Ons/Light_Basic/light_basic.cs.
8 datablocks added.

Loading Add-On: Particle_Basic (CRC:-1929497084)
Executing Add-Ons/Particle_Basic/server.cs.
Executing Add-Ons/Particle_Basic/Particle_Basic.cs.
14 datablocks added.

Loading Add-On: Particle_FX_Cans (CRC:-1891087267)
Executing Add-Ons/Particle_FX_Cans/server.cs.
Executing Add-Ons/Particle_FX_Cans/Particle_FX Cans.cs.
0 datablocks added.

Loading Add-On: Particle_Grass (CRC:1022618066)
Executing Add-Ons/Particle_Grass/server.cs.
2 datablocks added.

Loading Add-On: Particle_Player (CRC:1663077420)
Executing Add-Ons/Particle_Player/server.cs.
Executing Add-Ons/Particle_Player/Particle_Player.cs.
0 datablocks added.

Loading Add-On: Particle_Tools (CRC:1169689259)
Executing Add-Ons/Particle_Tools/server.cs.
0 datablocks added.

Loading Add-On: Player_Fuel_Jet (CRC:1117175101)
Executing Add-Ons/Player_Fuel_Jet/server.cs.
Executing Add-Ons/Player_Fuel_Jet/player_fueljet.cs.
1 datablocks added.

Loading Add-On: Player_Jump_Jet (CRC:2103200223)
Executing Add-Ons/Player_Jump_Jet/server.cs.
Executing Add-Ons/Player_Jump_Jet/player_jumpjet.cs.
1 datablocks added.

Loading Add-On: Player_Leap_Jet (CRC:1943632399)
Executing Add-Ons/Player_Leap_Jet/server.cs.
Executing Add-Ons/Player_Leap_Jet/Player_LeapJet.cs.
1 datablocks added.

Loading Add-On: Player_No_Jet (CRC:615244099)
Executing Add-Ons/Player_No_Jet/server.cs.
Executing Add-Ons/Player_No_Jet/Player_NoJet.cs.
1 datablocks added.

Loading Add-On: Player_Quake (CRC:1687209181)
Executing Add-Ons/Player_Quake/server.cs.
Executing Add-Ons/Player_Quake/Player_Quake.cs.
1 datablocks added.

Loading Add-On: Projectile_GravityRocket (CRC:433715245)
Executing Add-Ons/Projectile_GravityRocket/server.cs.
12 datablocks added.

Loading Add-On: Projectile_Pinball (CRC:-544442195)
Executing Add-Ons/Projectile_Pinball/server.cs.
3 datablocks added.

Loading Add-On: Projectile_Pong (CRC:-69104802)
Executing Add-Ons/Projectile_Pong/server.cs.
9 datablocks added.

Loading Add-On: Projectile_Radio_Wave (CRC:-2023194205)
Executing Add-Ons/Projectile_Radio_Wave/server.cs.
8 datablocks added.

Loading Add-On: Sound_Synth4 (CRC:1532231296)
Executing Add-Ons/Sound_Synth4/server.cs.
12 datablocks added.

Loading Add-On: Sound_Beeps (CRC:-1153132987)
Executing Add-Ons/Sound_Beeps/server.cs.
9 datablocks added.

Loading Add-On: Sound_Phone (CRC:773839922)
Executing Add-Ons/Sound_Phone/server.cs.
8 datablocks added.

Loading Add-On: Vehicle_Ball (CRC:555406849)
Executing Add-Ons/Vehicle_Ball/server.cs.
Executing Add-Ons/Vehicle_Ball/Vehicle_ball.cs.
1 datablocks added.

Loading Add-On: Vehicle_Flying_Wheeled_Jeep (CRC:-1382898566)
Executing Add-Ons/Vehicle_Flying_Wheeled_Jeep/server.cs.
  Loading Add-On "Vehicle_Jeep"
Executing Add-Ons/Vehicle_Jeep/server.cs.
Executing Add-Ons/Vehicle_Jeep/jeep_Tire.cs.
Executing Add-Ons/Vehicle_Jeep/jeep_Explosion.cs.
Executing Add-Ons/Vehicle_Jeep/jeep_FinalExplosion.cs.
Executing Add-Ons/Vehicle_Jeep/jeep_Spring.cs.
Executing Add-Ons/Vehicle_Flying_Wheeled_Jeep/Vehicle_FlyingWheeledJeep.cs.
14 datablocks added.

Loading Add-On: Vehicle_Horse (CRC:1917845464)
Executing Add-Ons/Vehicle_Horse/server.cs.
4 datablocks added.

Loading Add-On: Vehicle_Jeep (CRC:1349067592)
Executing Add-Ons/Vehicle_Jeep/server.cs.
Executing Add-Ons/Vehicle_Jeep/jeep_Tire.cs.
Executing Add-Ons/Vehicle_Jeep/jeep_Explosion.cs.
Executing Add-Ons/Vehicle_Jeep/jeep_FinalExplosion.cs.
Executing Add-Ons/Vehicle_Jeep/jeep_Spring.cs.
0 datablocks added.

Loading Add-On: Vehicle_Magic_Carpet (CRC:-1096576739)
Executing Add-Ons/Vehicle_Magic_Carpet/server.cs.
Executing Add-Ons/Vehicle_Magic_Carpet/vehicle_magiccarpet.cs.
1 datablocks added.

Loading Add-On: Vehicle_Tank (CRC:686436092)
Executing Add-Ons/Vehicle_Tank/server.cs.
  Loading Add-On "Weapon_Rocket_Launcher"
Executing Add-Ons/Weapon_Rocket_Launcher/server.cs.
Executing Add-Ons/Weapon_Rocket_Launcher/weapon_rocket launcher.cs.
Warning: DamageType "RocketDirect" already exists.
Warning: DamageType "RocketRadius" already exists.
Executing Add-Ons/Vehicle_Tank/Vehicle_Tank.cs.
Activating package: TankPackage
33 datablocks added.

Loading Add-On: Weapon_Bow (CRC:504558410)
Executing Add-Ons/Weapon_Bow/server.cs.
Executing Add-Ons/Weapon_Bow/weapon_bow.cs.
13 datablocks added.

Loading Add-On: Weapon_Gun (CRC:-1585126293)
Executing Add-Ons/Weapon_Gun/server.cs.
15 datablocks added.

Loading Add-On: Weapon_Guns_Akimbo (CRC:4935343)
Executing Add-Ons/Weapon_Guns_Akimbo/server.cs.
Executing Add-Ons/Weapon_Guns_Akimbo/Weapon_AkimboGun.cs.
4 datablocks added.

Loading Add-On: Weapon_Horse_Ray (CRC:1153939519)
Executing Add-Ons/Weapon_Horse_Ray/server.cs.
Executing Add-Ons/Weapon_Horse_Ray/Weapon_HorseRay.cs.
12 datablocks added.

Loading Add-On: Weapon_Push_Broom (CRC:1168941379)
Executing Add-Ons/Weapon_Push_Broom/server.cs.
10 datablocks added.

Loading Add-On: Weapon_Rocket_Launcher (CRC:1336716140)
Executing Add-Ons/Weapon_Rocket_Launcher/server.cs.
Executing Add-Ons/Weapon_Rocket_Launcher/weapon_rocket launcher.cs.
Warning: DamageType "RocketDirect" already exists.
Warning: DamageType "RocketRadius" already exists.
0 datablocks added.

Loading Add-On: Weapon_Spear (CRC:595440415)
Executing Add-Ons/Weapon_Spear/server.cs.
12 datablocks added.

Loading Add-On: Weapon_Sword (CRC:1749475497)
Executing Add-Ons/Weapon_Sword/server.cs.
8 datablocks added.

Loading Add-On: Print_1x2f_Default (CRC:-681811991)
Executing Add-Ons/Print_1x2f_Default/server.cs.
0 datablocks added.

Loading Add-On: Print_2x2f_Default (CRC:-1613119619)
Executing Add-Ons/Print_2x2f_Default/server.cs.
0 datablocks added.

Loading Add-On: Print_2x2r_Default (CRC:1424717213)
Executing Add-Ons/Print_2x2r_Default/server.cs.
0 datablocks added.

Loading Add-On: Print_Letters_Default (CRC:-1309313723)
Executing Add-Ons/Print_Letters_Default/server.cs.
0 datablocks added.

Loading Add-On: Print_2x2r_Monitor3 (CRC:-1236091548)
Executing Add-Ons/Print_2x2r_Monitor3/server.cs.
0 datablocks added.

Loading Add-On: Print_1x2f_BLPRemote (CRC:368889976)
Executing Add-Ons/Print_1x2f_BLPRemote/server.cs.
0 datablocks added.

Loading Add-On: Vehicle_Pirate_Cannon (CRC:1003759558)
Executing Add-Ons/Vehicle_Pirate_Cannon/server.cs.
Executing Add-Ons/Vehicle_Pirate_Cannon/Vehicle_Pirate_Cannon.cs.
Executing Add-Ons/Vehicle_Pirate_Cannon/player.cs.
Activating package: PirateCannonPackage
19 datablocks added.

Loading Add-On: Vehicle_Rowboat (CRC:1229040606)
Executing Add-Ons/Vehicle_Rowboat/server.cs.
Executing Add-Ons/Vehicle_Rowboat/Vehicle_rowboat.cs.
2 datablocks added.

Loading Add-On: Item_Key (CRC:-1682392750)
Executing Add-Ons/Item_Key/server.cs.
Executing Add-Ons/Item_Key/yellowKey.cs.
Executing Add-Ons/Item_Key/greenKey.cs.
Executing Add-Ons/Item_Key/blueKey.cs.
8 datablocks added.

Loading Add-On: Brick_Checkpoint (CRC:1865703626)
Executing Add-Ons/Brick_Checkpoint/server.cs.
Activating package: CheckpointPackage
1 datablocks added.

Loading Add-On: Brick_Treasure_Chest (CRC:1698237131)
Executing Add-Ons/Brick_Treasure_Chest/server.cs.
Activating package: TreasureChestPackage
Activating package: TreasureChestPersistencePacka ge
2 datablocks added.

Loading Add-On: Brick_Halloween (CRC:-613787137)
Executing Add-Ons/Brick_Halloween/server.cs.
Executing Add-Ons/Brick_Halloween/2012/server.cs.
Activating package: pumpkinCarving
21 datablocks added.

Loading Add-On: Brick_Teledoor (CRC:1435727724)
Executing Add-Ons/Brick_Teledoor/server.cs.
Activating package: TeledoorPackage
1 datablocks added.

Loading Add-On: Brick_Christmas_Tree (CRC:-2133731237)
Executing Add-Ons/Brick_Christmas_Tree/server.cs.
1 datablocks added.

Loading Add-On: Support_Doors (CRC:-1196162113)
Executing Add-Ons/Support_Doors/server.cs.
Executing Add-Ons/Support_Doors/doors.cs.
Activating package: happyDoorFunTime
0 datablocks added.

Loading Add-On: Brick_Doors (CRC:-1479130114)
Executing Add-Ons/Brick_Doors/server.cs.
Executing Add-Ons/Brick_Doors/bricks/door_house.cs.
Executing Add-Ons/Brick_Doors/bricks/door_glass.cs.
Executing Add-Ons/Brick_Doors/bricks/door_houseWindow.cs.
Executing Add-Ons/Brick_Doors/bricks/door_jail.cs.
Executing Add-Ons/Brick_Doors/bricks/door_plain.cs.
16 datablocks added.

Loading Add-On: Item_Sports (CRC:1834537878)
Executing Add-Ons/Item_Sports/server.cs.
Executing Add-Ons/Item_Sports/support.cs.
Activating package: sportBallsPackage
Executing Add-Ons/Item_Sports/basketball.cs.
Executing Add-Ons/Item_Sports/football.cs.
Executing Add-Ons/Item_Sports/soccer.cs.
Executing Add-Ons/Item_Sports/dodgeball.cs.
Executing Add-Ons/Item_Sports/horse.cs.
31 datablocks added.

Loading Add-On: Bot_Hole (CRC:758391552)
Executing Add-Ons/Bot_Hole/server.cs.
Executing Add-Ons/Bot_Hole/support.cs.
Executing Add-Ons/Bot_Hole/holes.cs.
Executing Add-Ons/Bot_Hole/events.cs.
Executing Add-Ons/Bot_Hole/packages.cs.
Activating package: BotHolePackage
2 datablocks added.

Loading Add-On: Bot_Blockhead (CRC:44945505)
Executing Add-Ons/Bot_Blockhead/server.cs.
Executing Add-Ons/Bot_Blockhead/bot_base.cs.
2 datablocks added.

Loading Add-On: Bot_Horse (CRC:-2047078495)
Executing Add-Ons/Bot_Horse/server.cs.
Executing Add-Ons/Bot_Horse/bot_base.cs.
2 datablocks added.

Loading Add-On: Bot_Shark (CRC:347434692)
Executing Add-Ons/Bot_Shark/server.cs.
Executing Add-Ons/Bot_Shark/bot_base.cs.
Activating package: holeSharkPackage
Executing Add-Ons/Bot_Shark/support.cs.
4 datablocks added.

Loading Add-On: Bot_Zombie (CRC:917902898)
Executing Add-Ons/Bot_Zombie/server.cs.
Executing Add-Ons/Bot_Zombie/bot_zombie.cs.
Activating package: holeZombiePackage
2 datablocks added.




Datablock Report:
  Base:    424
  Paint:   252
  Add-Ons: 393
  Music:   15
  Total:   1084

Loading Print_1x2f_Default
Loading Print_1x2f_BLPRemote
Loading Print_2x2f_Default
Loading Print_2x2r_Default
Loading Print_2x2r_Monitor3
Loading Print_Letters_Default

*** CREATING MISSION
*** Stage 1 create
136 environmental resource files found
Regenerating file manifest
Got 1429 items in manifest, 0 files hashed
Can't post to master server in LAN game
Direct load Add-Ons/GameMode_Freebuild/save.bls, 3, , 2,
LOADING BRICKS: Add-Ons/GameMode_Freebuild/save.bls (ColorMethod 3)
Got connect request from IPX:00000000:000000000000:0
  lan name = Blockhead
Connection established
Connected successfully, killing other pending connections
AUTHCHECK: Blockhead = LAN client -> LAN server, loading
CADD: 10226 local
 +- bl_id = 999999
 +- no auto admin
Can't post to master server in LAN game
*** New Mission
*** Phase 1: Download Datablocks & Targets
Received manifest and requested 1033 blobs. (396 duplicates removed)
Loaded 1 blobs from cache
Got non-CURLE_OK result on a request, result was 3 'URL using bad/illegal format or missing URL'
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3 'URL using bad/illegal format or missing URL'
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3 'URL using bad/illegal format or missing URL'
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3 'URL using bad/illegal format or missing URL'
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3 'URL using bad/illegal format or missing URL'
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3 'URL using bad/illegal format or missing URL'
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3 'URL using bad/illegal format or missing URL'
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3 'URL using bad/illegal format or missing URL'
 - Request was for ''
CDN Download finished
*** Phase 2: Download Ghost Objects
*** Phase 3: Mission Lighting
Mission lighting done

Please put the console log as an attached file rather than pasting it into a post.

launcher.log-

//-------------------------- 7/25/2015 -- 11:18:16 -----
Processor Init:
   Intel Pentium M, ~1.27 Ghz
     (timed at roughly 1.28 Ghz)
   FPU detected
   MMX detected
   SSE detected
 
Math Init:
   Installing Standard C extensions
   Installing Assembly extensions
   Installing FPU extensions
   Installing MMX extensions
   Installing SSE extensions
 
Input Init:
   DirectInput enabled.

Blockland Launcher v20 build 1511
Module Directory: C:/Program Files/Blockland
Profile Path: C:\Documents and Settings\Sagan's Emergency\My Documents\Blockland/
Total Ram: 503 MB
OS: Windows XP Home Edition Service Pack 2 (build 2600)
--------- Parsing Arguments ---------
argc = 1
argv[0] = C:\Program Files\Blockland\BlocklandLauncher.exe
Parsing command line arguments:
Blockland launcher running...
Loading compiled script base/main.cs.
Video Init:
   Accelerated OpenGL display device detected.
   Voodoo 2 display device not detected.

Activating the OpenGL display device...
Activating the OpenGL display device... (NEW)
OpenGLDevice::setScreenMode 640 480 32 60 0
  safeModeOn      = 0
  fixedFrame size = 3
  caption size    = 26
  maxWindowWidth  = 1274
  maxWindowHeight = 768
Setting screen mode to 640x480x32@60hz (w)...
  winState.hGLRC does not exist
  winState.appDC does not exist
  winState.appWindow does not exist
Creating a new window...
  moving window
Acquiring a new device context...
  setting pixel format
Pixel format set:
  32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context (2)...
Making the new rendering context current (2)...
  wglMakeCurrent worked
  don't need to ressurect texture manager
  setting vsync 0
  done setting vsync
  showing window
  setting forground window
  setting window focus
  done with OpenGLDevice::setScreenMode
OpenGL Init: Enabled Extensions
  ARB_multitexture (Max Texture Units: 8)
  EXT_compiled_vertex_array
  EXT_texture_env_combine
  EXT_packed_pixels
  EXT_fog_coord
  ARB_texture_compression
  EXT_texture_compression_s3tc
  3DFX_texture_compression_FXT1
  (ARB|EXT)_texture_env_add
  EXT_texture_filter_anisotropi c (Max anisotropy: 4.000000)
  GL_EXT_multi_draw_arrays
OpenGL Init: Disabled Extensions
  EXT_paletted_texture
  NV_vertex_array_range
  WGL_EXT_swap_control
  GL_ARB_vertex_buffer_object
  ARB_occlusion_query

OpenGL driver information:
  Vendor: Intel
  Renderer: Intel 915GM
  Version: 1.4.0 - Build 4.14.10.3929
OpenGL Init: Enabled Extensions
  ARB_multitexture (Max Texture Units: 8)
  EXT_compiled_vertex_array
  EXT_texture_env_combine
  EXT_packed_pixels
  EXT_fog_coord
  ARB_texture_compression
  EXT_texture_compression_s3tc
  3DFX_texture_compression_FXT1
  (ARB|EXT)_texture_env_add
  EXT_texture_filter_anisotropi c (Max anisotropy: 4.000000)
  GL_EXT_multi_draw_arrays
OpenGL Init: Disabled Extensions
  EXT_paletted_texture
  NV_vertex_array_range
  WGL_EXT_swap_control
  GL_ARB_vertex_buffer_object
  ARB_occlusion_query

OpenGLDevice::setScreenMode 640 480 32 60 0
  safeModeOn      = 1
  fixedFrame size = 3
  caption size    = 26
  maxWindowWidth  = 1274
  maxWindowHeight = 768
Setting screen mode to 640x480x32@60hz (w)...
  Already at this resolution
  Video::setDevice - activate call done
  Video::setDevice - resetting canvas
Loading compiled script base/defaultProfiles.cs.
Loading compiled script base/customProfiles.cs.
Loading compiled script base/messageBox.cs.
Loading compiled script base/MessageBoxOKCancelDlg.gui.
Loading compiled script base/MessageBoxOkDlg.gui.
Loading compiled script base/MessageBoxYesNoDlg.gui.
Loading compiled script base/launcherGui.gui.
Downloading manifest from 'http://update.blockland.us/latestVersion.php'...
84182 bytes retrieved
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
CDN Download finished
Writing out game files...
launcherRunGame C:\Documents and Settings\Sagan's Emergency\My Documents\Blockland//Blockland.exe
  args:
Trying to launch game with CreateProcess, binary is 'C:\Documents and Settings\Sagan's Emergency\My Documents\Blockland//Blockland.exe'
Shutting down the OpenGL display device...
Making the GL rendering context not current...
Deleting the GL rendering context...
Releasing the device context...

Well, Didnt know i could do that.

Please put the console log as an attached file rather than pasting it into a post.
Time to figure out how to do that.


Your console log shows nothing.

When you spawn put trace(1); in the console and then plant a brick. After you crash, post your console log here.

I get this same problem on an XP laptop I own


Your console log shows nothing.

When you spawn put trace(1); in the console and then plant a brick. After you crash, post your console log here.
Now have even MOAR information to process!

Well, Yesterday was awesome. I broke the screen on my windows 8 computer. So now I'm using a spare windows XP laptop. I downloaded blockland and it runs fine- to a certain point. When i plant a brick, the game crashes. My old computer in up to date and all, so, how do I fix it??




OHNO SUPRIZ GAYMUVER!!1!

OHNO SUPRIZ GAYMUVER!!1!
You're probably going to find yourself banned soon if you keep that up.

Anyway, I still can't find any reason for you to crash.

You're probably going to find yourself banned soon if you keep that up.

Anyway, I still can't find any reason for you to crash.
Maybe I should fix my computer?

Maybe I should fix my computer?
And possibly it is because I have a crappy computer?