Author Topic: forget mini empires, we mini nomads now  (Read 1599 times)

so i've been thinking right

everyone sees these mini-empires servers around, and they're pretty much turning ultra-stuffty. either the admins are doing a bunch of stupid wish-fulfillment special snowflake bullstuff and unfairly enforcing a strict set of rules or there are no rules whatsoever and everyone just godmods and acts really edgy. there's rarely any good roleplay done on these servers. so i'm thinking, what if we stick with the 'mini' idea, but scrap the whole large settlement/empire angle. instead, you control a small group/tribe (10-30) of nomads who wander from place to place, living off the land and never making camp in one place for too long.

there's a few ways this would improve the quality of roleplay;

  • smaller group =no chance to asspull a massive army as you'd maintain around the same population most of the time
  • no/very few permanent settlements = less butthurt to go around, less asspulling of resources/buildings
  • smaller group = more personal interactions. rather than massive wars going on between asspulled nations, a few small groups might be feuding over a campsite or a hunting ground
  • almost completely eliminates any edgy 'special snowflake'-type stuff like an empire that controls a loving dragon or something because you're in control of a small band of average people and maybe a few pack animals.
  • combat gets a lot more fun and personal, rather than having hundreds of IC dudes attacking eachother, you could conceivably control the individual attacks of each of your combatants
  • alliances become a lot more beneficial and meaningful. aligning yourself with a stronger or more bloodthirsty group could mean the difference between survival and death, given that the groups are a lot smaller.

this wouldn't really work in a modern setting, medieval or post-apocalyptic would be the best time period to run a server like this. a post-apocalyptic server would have a lot of possibilities, like bands of player-controlled raiders roving the land, perhaps attacking settlements or other groups. settlements could just be a nomadic group that decides to set up a permanent campsite, which would gather more members to their group but pose more of a risk for attack.

this is just an idea at this point. who wants to implement it lel

mini 70s hippy nomads rp, I call being stoner joe!



would make a nice tabletop game actually

this is called a TTRPG and there are already a few private ones running

this is called a TTRPG and there are already a few private ones running


i know what ttrpg is, this is a little different doe


pirates would be better
sail the seven seas with your crew, you could get like a single galleon and some smaller ships that i have no idea what they're called
combat is based around cannonballs and boarding parties

pirates would be better
sail the seven seas with your crew, you could get like a single galleon and some smaller ships that i have no idea what they're called
combat is based around cannonballs and boarding parties

something like that would follow the same basic idea, you have a small party of people to control, not an entire empire with unlimited asspulled resources

enforcing a strict set of rules

most mini empires servers have strict sets of rules because without any solid foundation on what people are supposed to do, people will generally forget around or godmode, etc. yes, they're strict, but it's kinda a necessity for any decent merp servers. :/

quick edit: other than that this is actually a kinda sweet idea

yeah its a necessity until there are 50 rules and you cant remember them at all then get banned for not remembering the simplest when there are 49 more complex ones.  its needed but it needs to be short and simple

and the main issue is admins enforcing the simple rules which are so easy to understand, they will be able to comprehend them and make sure they're not banning/kicking someone for doing something they should've