I noticed that there is a button to return to the add-on boards after visiting a specific board, yet there is no "back" button on add-on pages. I have to go back to the boards every time I want to see a different add-on, which makes browsing the mod manager difficult.
it would also be nice if there was an option for the Esc key to close overlay windows rather than exit the overlay entirely. if that was an option then it would be necessary that the keybind to open the overlay would also close the overlay since the keybind only opens the overlay as of now.
plus, it's a little weird that I have to make chatroom tabs into different windows in order to leave them one-by-one since there is no "X" button on each tab, only the window. by this I mean if I had joined "Help" and "General Discussion" and wanted to leave "Help," I'd have to make "Help" a different window to leave that room individually.
as for the friends window I noticed that friends' names don't always show up after adding them. disconnecting from Glass Live, joining/leaving a server, and restarting Blockland doesn't seem to fix this.
I can also send a friend request to already existing friends using both methods of sending a friend request. accepting a friend request from an existing friend the first time will give me a pop-up saying that the friend request was accepted. the friend request doesn't disappear though and accepting it a second time will produce another pop-up that tells me I don't have a friend request from said person. denying the request instead will just say that it was ignored each time I deny it. the friend request will disappear if I reconnect to Glass Live.
chat between friends is not working for me. I can still type and send messages, yet the person who I am sending messages to does not receive anything. the same is vice versa
callback,
BLG heartbeat,
Glass auth success, and
Add-Ons/System_BlocklandGlass/client/GlassLiveConnection.cs (290): Unable to find object: 'GlassServerList' attempting to call function 'doLiveUpdate'
BackTrace: ->GlassLiveConnection::onLine
are the only things that showed up in my console.log when I found these issues