Poll

What mode should I make next?

Capture the Pizza Recipe - 2 teams, 2 secret recipes (similar to Capture the Flag)
22 (73.3%)
Pizza Infection - One person starts infected, spreads to others. Last uninfected wins.
8 (26.7%)

Total Members Voted: 30

Author Topic: Pizza Delivery Gamemode [POLL]  (Read 12448 times)

Suggest Gameplay Modes
Suggest extra modes that I can work on, such as partner-mode or combat-based. More detail is better.
Two teams could be cool, with chefs having to make the pizzas and delivery guys having to deliver as fast as possible? Chefs could have to get ingredients from around the map and bring them to the depot while delivery guys are going depot to customer if there's pizzas ready for them to take.

I'm the pizza delivery dude
The dude with the food

On my way to Youtube stardom B)

Make the pizza box white instead of brown, and make it a lot smaller. Then replace the decal on the top with that lego island pizza image.
Also, change the environment to a happier feel! It's so gloomy!
Oh ya, I changed the environment to take some shader pics and forgot to put it back to normal. I'll do that.
I think the current logo fits better than the lego island one, sry.

Battle For the Pizza: Everyone is armed and there are only enough pizzas for about 1/3 of the server population. Seek out and destroy drivers carrying pizza to steal it before they bring it to their destination. The pizza has a literal cool-down timer, meaning it'll go bad and can't be delivered to stop people from camping. This timer resets if the pizza gets stolen. Players not delivering a pizza cannot hurt other players who are not carrying one. If you are delivering a pizza you can kill anyone, including other people who are delivering. Stack up multiple pizzas to earn more money, at a higher risk (aka the whole server is after you).
Ooh I like that idea. If you don't have the pizza, your compass would direct you to the person that has it, but if you have a pizza, your compass directs you to the next delivery location. Sounds like a nice game!

Edit: Instead of using guns to kill the pizza-holders, I'd probably make soda missiles that look like oversized liter sodas bottles, and they would just cause you to drop your pizzas instead of killing you.
« Last Edit: August 25, 2015, 10:50:09 PM by Farad »

that idea of competitive pizza delivery sounds incredible

Ok but what about the size of the pizza cuz it's forgetin huge and looks bulky n stuff

Pizza Brick VS Blockinos
  
Team Delivery Match: Competing brands make for a hectic gametype, see what team can deliver the most pizza in 30 minutes. If one or both teams fail to deliver their pizza in 30 minutes, the team(s) who failed don't get points. Team who delivers most pizza in 30 minutes or has most points at end of round from killing other delivery boys wins.
 
Pizza delivery: 50 pts, bonus if you killed the other team's pizza carrier
Killing somebody: 5 pts, bonus if you killed pizza carrier.

Capture the pizza:
Steal the other team's pizza to get their secret recipe! Protect your team's pizza to stop the others from get your recipe!

Pizza Points:
Three upstart buisness are for sale! by sale, i mean stand in the building to earn more deliveries for your team!

Pizza for All:
everybody starts with 1 pizza, kill other delivery boys to take their pizza! First to 10 pizzas win.

Elimination Pizza:
Teams start with 1 pizza. Eliminate players to get more pizza. first team to (player count here) pizza wins.

Double Pizza Calzone:
collect pizza and bring it to your brand's HQ! 4 teams, 40 players, 40 pizza. Calzone bonus pickups for Cloaks, Health or weapons

Search and Pizza:
Deliver pizza to other team's customer to win.
« Last Edit: August 26, 2015, 12:45:18 AM by Foopster »

Ok but what about the size of the pizza cuz it's forgetin huge and looks bulky n stuff
The big pizzabox will only be used as a vehicle pick-up, and I'll have a smaller box later for the bots and players to hold. I want the box for the vehicle pickup to be big and clear.

I would suggest that the player gets a random vehicle each time for more of a challenge.

I just re-opened the server with a few updates. Your score is now based on money instead of your number of deliveries, and you get more/less money for each delivery depending on how far you had to travel. I also updated the display and fixed the environment!

Edit: my dedi server likes to load auto-saves when it restarts, so you can now play on the updated map combined with the old map (which explains the extra nuclear cooling tower)
« Last Edit: August 26, 2015, 04:03:58 AM by Farad »

make the pizza delivery a challenge instead of riding around on a bike and riding beside bots....
make it a challenge

make the pizza delivery a challenge instead of riding around on a bike and riding beside bots....
make it a challenge
What could I add to make the current mode more of a challenge?
Here are some ideas. Let me know what you think of them:
- A timer counting down for each delivery. If you run out of time, you get no money for the delivery and you're assigned a new location.
- Some delivery locations on rooftops (with ramps for vehicles to get up to the roofs)

I probably need more/better ideas

I think the second idea isn't the best, for i think it should be a realistic game mode. The timer is a good idea though. If you don't deliver the pizza within the given amount of time, the costumer gets mad and doesn't pay. Another good idea is Legodude77's comment where there's only a little bit of food left for the town/city. you have to deliver the pizza with people trying to assassinate you for the food.

Another good idea is Legodude77's comment where there's only a little bit of food left for the town/city. you have to deliver the pizza with people trying to assassinate you for the food.

pizza doesnt have simpsons pizza man on it anymore :(