Author Topic: Removing collision between PhysicsDeath corpses and vehicles  (Read 933 times)

I'm trying to edit the collision detection on the physicsdeath addon such that vahicles don't collide with corpses so running large groups of people over with the addon enabled doesn't make a  huge pile and stop your car. I've tried lowering the collision tolerance to zero, but, as I expected, it just makes the corpse freak out and clip through the ground. If anyone could give me any pointers, that would be great!

its not really possible the physics death bodies are vehicles, thus they have the same collision mask and will collide with eachother

If that's the case, could I try to edit them such that they have really low friction/mass so when another vehicle hits them, they just get sent flying?