Author Topic: Blockland crashes after deleting music  (Read 2285 times)

Ok, I just deleted abunch of useless music for bl, and now it crashes when I start my server. Help?

Something gets stuck in a loop of activating packages in the end.

Connection established
Connected successfully, killing other pending connections
AUTHCHECK: Darth C3P0 = LAN client -> internet server, auth with server ip
Executing config/server/Slayer/config_last.cs.
Executing config/server/Slayer/config_preload.cs.
De-activating package: AmmoGuns
Activating package: AmmoGuns2
De-activating package: AmmoGuns
Activating package: AmmoGuns2
 package AmmoGuns2 is already active
De-activating package: AmmoGuns
Activating package: AmmoGuns2
 package AmmoGuns2 is already active
De-activating package: AmmoGuns
Activating package: AmmoGuns2
 package AmmoGuns2 is already active
De-activating package: AmmoGuns
Activating package: AmmoGuns2
 package AmmoGuns2 is already active
De-activating package: AmmoGuns
Activating package: AmmoGuns2
 package AmmoGuns2 is already active
De-activating package: AmmoGuns
Activating package: AmmoGuns2
 package AmmoGuns2 is already active
De-activating package: AmmoGuns
Activating package: AmmoGuns2
 package AmmoGuns2 is already active
De-activating package: AmmoGuns
Activating package: AmmoGuns2
 package AmmoGuns2 is already active
De-activating package: AmmoGuns
Activating package: AmmoGuns2
 package AmmoGuns2 is already active
De-activating package: AmmoGuns
Activating package: AmmoGuns2
 package AmmoGuns2 is already active
[...]


Could try starting the server with trace enabled, but then it'll probably crash because trace is enabled.

Something gets stuck in a loop of activating packages in the end.

Connection established
Connected successfully, killing other pending connections
AUTHCHECK: Darth C3P0 = LAN client -> internet server, auth with server ip
Executing config/server/Slayer/config_last.cs.
Executing config/server/Slayer/config_preload.cs.
De-activating package: AmmoGuns
Activating package: AmmoGuns2
De-activating package: AmmoGuns
Activating package: AmmoGuns2
 package AmmoGuns2 is already active
De-activating package: AmmoGuns
Activating package: AmmoGuns2
 package AmmoGuns2 is already active
De-activating package: AmmoGuns
Activating package: AmmoGuns2
 package AmmoGuns2 is already active
De-activating package: AmmoGuns
Activating package: AmmoGuns2
 package AmmoGuns2 is already active
De-activating package: AmmoGuns
Activating package: AmmoGuns2
 package AmmoGuns2 is already active
De-activating package: AmmoGuns
Activating package: AmmoGuns2
 package AmmoGuns2 is already active
De-activating package: AmmoGuns
Activating package: AmmoGuns2
 package AmmoGuns2 is already active
De-activating package: AmmoGuns
Activating package: AmmoGuns2
 package AmmoGuns2 is already active
De-activating package: AmmoGuns
Activating package: AmmoGuns2
 package AmmoGuns2 is already active
De-activating package: AmmoGuns
Activating package: AmmoGuns2
 package AmmoGuns2 is already active
[...]


Could try starting the server with trace enabled, but then it'll probably crash because trace is enabled.
Ok, I'll try

Weird, abunch of my addons are randomly disabled now

Ok, I'll try
New results I had to upload it to dropbox since it was huge as in 2k kb (1.99 mb) when the attachments only support up to 500kb https://www.dropbox.com/s/0l0xd8184zcla87/console.log?dl=1



Reinstall BLOCKLAND. If not, try and attempt to reinstall that music and delete it. If no compliance, zealot will help you.


If no compliance, zealot will help you.
Lol what



Do trace and show the results, like Zeblote said.


Do trace and show the results, like Zeblote said.
He did, but now it looks like it crashed because the trace was too long

Reinstall BLOCKLAND. If not, try and attempt to reinstall that music and delete it. If no compliance, zealot will help you.
Thats probably the stufftiest suggestion for this post you could post, YOLO

Well the redownload music part anyways

AmmoGuns appears to be causing some sort of infinite package loop. Try deleting it and try again.

AmmoGuns appears to be causing some sort of infinite package loop. Try deleting it and try again.
Does it say where the ammoguns file is located?