Brick Teleportation

Author Topic: Brick Teleportation  (Read 461 times)

How do I make it so a brick will disappear (like inside a lobby) and reappear to teleport players to a map someone (like a controller) has chosen? I've tried everything and yet, it won't work. I need this for my Ultimate Dodgeball server.

do you want a brick to disappear and reappear or do you want a player to be teleported?

do you want a brick to disappear and reappear or do you want a player to be teleported?

I want the brick to disappear then reappear and successfully teleport the player to a location when activated.

Why don't you just leave the bricks solid?

I want the brick to disappear then reappear and successfully teleport the player to a location when activated.
I'm not really getting what you're trying to do here...

If you want a brick to disappear then reappear then you can just use the disappear event with a certain time on it when clicked

and for the teleporting, you can use the setplayertransform event and choose the named brick you'd like to teleport to.

be a bit more descriptive?

it sounds like you want a brick named telebrick as the destination
a brick clickybrick that has the event onactivate>namedbrick[telebrick]>setplayertransform
and another brick to have
onactivate>namedbrick[clickybrick]>disappear[0] (off)
onactivate>namedbrick[clickybrick]>disappear[-1]
onactivate>self>toggleeventsenabled[0 1]