Author Topic: setPlayerAvatar event  (Read 644 times)

/title
Would this be possible? If so, can someone make it?
« Last Edit: October 21, 2015, 10:00:44 PM by Space1255 »

Do you want their avatar forced to what it is on the event?

My guess is to use a command like "/aae", or "apply avatar event" that appends the event "onActivate >> Player/Bot >> setAvatar [Numeric values used for new bots]"

From there on out, you can copy/paste those numbers to another event with a different input.

Also make sure no one is currently eventing the brick when a player tries to use the command/have trust checks as usual.

I think rotondo made this but deleted the original topic

I think rotondo made this but deleted the original topic
Oh, okay.
Do you want their avatar forced to what it is on the event?
Yeah.

Bump, still want this made for a Mech TDM I'm working on.