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Hey, thanks for the help.
As for the collisions, I did know Torque only allowed convex collision, but since I never had to make them (I've so far only made things for Unity), I had very little understanding of them. From what I gathered from your files, in its basic form, they are multiple objects made from quads, correct?
As for the textures, I did in fact, get the Kitchen model by searching around, it did come with textures, but the UV map was bugged, but I had already planned how I was going to texture the model, so it wouldn't have been too much trouble anyways.
Thanks again for the help.
EDIT: I was right about the collision, made a quick test map for that and the texture method I was planning on using, both worked.