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Programming Megathread

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Nickelob Ultra:


--- Quote from: SUSHI on April 17, 2017, 11:32:46 AM ---Unreal Script might have have one of the worst string libraries ever. Absolutely mind blowing that I have to implement my own strpos function in a games scripting language.

On top of a bad standard library, older versions of the Unreal engine are loaded with comical exploits. I found a way to get files loaded into anyone's System directory in pure Unreal Script. Kind of makes me scared to play UT and KF now >_>

--- End quote ---
That's forgeted.  Have you reported it to Unreal?


On an unrelated humorous note:



Metario:


--- Quote from: Pecon on April 17, 2017, 12:44:40 PM ---No, that would be haskell. Brainforget would be the chaos mastermind kept in a cryo unit in an underground secret prison.

--- End quote ---
Golang is the weird transgender friend you have that's a mix of every language

Aide33:


--- Quote from: Metario on April 17, 2017, 05:05:20 PM ---Golang is the weird transgender friend you have that's a mix of every language

--- End quote ---
lisp is )))))))))))))))))))))))))((((((((())))))))))))))))))))))))))))))))))))))))))))))))))))))))))

Metario:


--- Quote from: Aide33 on April 17, 2017, 05:07:11 PM ---lisp is )))))))))))))))))))))))))((((((((())))))))))))))))))))))))))))))))))))))))))))))))))))))))))

--- End quote ---
< using lisp
we all know C++ is the only language that's acceptable... right?

Master Matthew²:


--- Quote from: Metario on April 17, 2017, 05:09:02 PM ---< using lisp
we all know C++ is the only language that's acceptable... right?

--- End quote ---
and here i am, trying to figure out how programming languages even... work.

I tried starting with Javascript, failed.
Tried starting with C++, forgetin' failed.
I've tried starting with TorqueScript like 4 times before and failed,
and this time, I'm starting to get what's going on, but like half the stuff doesn't make sense.

How does this exist?
 where did it come from?

these two questions seem to hold me back since If I don't know where the variables are coming from (just to give an example.)
Then how the hell am I supposed to know where to get other variables should I need them?

and that's just the beginning.

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