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Programming Megathread
Kingdaro:
--- Quote from: McJob on May 12, 2016, 08:47:32 PM ---My point is that the role of an IDE is to make your life easier and faster. We're often working on massive applications with thousands of lines of code, and so it helps to have tools directly integrated into your editor and a bunch of useful features that you can take advantage of if you'd like.
You probably won't use all the tools given, like Steve doesn't really care for autocomplete and I don't really use Visual Studio's GitHub/Emulator stuff, but you have to admit that's really handy to have the options available to you at least, mate.
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Sure, it's handy, but to imply you need one to do anything productive is a really ignorant thing to say. Mostly directed @ZSNO.
ZSNO:
--- Quote from: Kingdaro on May 12, 2016, 08:54:51 PM ---Sure, it's handy, but to imply you need one to do anything productive is a really ignorant thing to say. Mostly directed @ZSNO.
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It seems like you should be someone supporting the use of IDEs since you discourage people from making game engines. Don't reinvent the wheel philosophy, right?
Kingdaro:
--- Quote from: ZSNO on May 12, 2016, 09:05:52 PM ---It seems like you should be someone supporting the use of IDEs since you discourage people from making game engines. Don't reinvent the wheel philosophy, right?
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That has nothing to do this, good sir! Using a normal text editor over an IDE isn't "reinventing the wheel", it's using a different set of tools to accomplish the same thing. To correct your brown townogy a bit more, using a text editor over an IDE would be the same as using a simple library like SDL or SFML over a fully-featured engine like Unity to make a 2D platformer.
blueblur121:
--- Quote from: ZSNO on May 12, 2016, 09:05:52 PM ---It seems like you should be someone supporting the use of IDEs since you discourage people from making game engines. Don't reinvent the wheel philosophy, right?
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It's just about preference. I prefer to use many tools because I can switch between them way more easily than most people due to the fact that I use a window manager that encourages keyboard window management. I don't have to grab the mouse and switch to a different window. I just move my focus over and keep going. IMO, the way I do it is actually faster than if I had to navigate menus and things with a mouse because everything I need is within a few keystrokes.
In a way, my entire X session is my IDE.
Foxscotch:
--- Quote from: ZSNO on May 12, 2016, 09:05:52 PM ---It seems like you should be someone supporting the use of IDEs since you discourage people from making game engines. Don't reinvent the wheel philosophy, right?
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do you really think that's a good comparison? choosing not to use an IDE has absolutely nothing to do with reinventing the wheel