Off Topic > Off Topic
Programming Megathread
Foxscotch:
--- Quote from: JumboMuffin on July 24, 2016, 01:12:34 PM ---Probably stuffty games and Blockland mods for now.
--- End quote ---
then torquescript, I would say, if there was any decent way to learn it. instead I'd probably suggest learning javascript or something to start with and then it should be easier to get into ts
Headcrab Zombie:
I disagree with the whole "learn one language in order to learn another" concept.
Especially javascript, since 99% of it's use is in web pages, which would give him a whole slew of other things to learn.
JumboMuffin:
Yeah I've already had JavaScript recommended to me by others, so I think I'll start with that, thanks!
Foxscotch:
--- Quote from: Headcrab Zombie on July 24, 2016, 01:17:35 PM ---I disagree with the whole "learn one language in order to learn another" concept.
Especially javascript, since 99% of it's use is in web pages, which would give him a whole slew of other things to learn.
--- End quote ---
then how would you suggest he learn torquescript
not only does learning javascript not require learning about web APIs, but even if it did it wouldn't hurt anything whatsoever
otto-san:
idk learning torquescript in blockland is good because you have a lot of open-source material to look through as well as probably the best source of torque knowledge around. ts also has the advantage of being instantly executable inside of a game that's already functional, so you can much more easily work on things that are already part of a game, whereas JS would probably have you working in webpages when that's not what your desired goal really is. if you want to make mods for blockland, the best way to learn how is to just start making them.