Author Topic: invert  (Read 1045 times)

Code: [Select]
if(isPackage(invertedavatar))
deactivatePackage(invertedavatar);
package invertedavatar
{
function serverCmdUpdateBodyColors(%client, %a1, %a2, %a3, %a4, %a5, %a6, %a7, %a8, %a9, %a10, %a11, %a12, %a13)
{
%a1 = 1-getWord(%a1,0) SPC 1-getWord(%a1,1) SPC 1-getWord(%a1,2);
%a2 = 1-getWord(%a2,0) SPC 1-getWord(%a2,1) SPC 1-getWord(%a2,2);
%a3 = 1-getWord(%a3,0) SPC 1-getWord(%a3,1) SPC 1-getWord(%a3,2);
%a4 = 1-getWord(%a4,0) SPC 1-getWord(%a4,1) SPC 1-getWord(%a4,2);
%a5 = 1-getWord(%a5,0) SPC 1-getWord(%a5,1) SPC 1-getWord(%a5,2);
%a6 = 1-getWord(%a6,0) SPC 1-getWord(%a6,1) SPC 1-getWord(%a6,2);
%a7 = 1-getWord(%a7,0) SPC 1-getWord(%a7,1) SPC 1-getWord(%a7,2);
%a8 = 1-getWord(%a8,0) SPC 1-getWord(%a8,1) SPC 1-getWord(%a8,2);
%a9 = 1-getWord(%a9,0) SPC 1-getWord(%a9,1) SPC 1-getWord(%a9,2);
%a10 = 1-getWord(%a10,0) SPC 1-getWord(%a10,1) SPC 1-getWord(%a10,2);
%a11 = 1-getWord(%a11,0) SPC 1-getWord(%a11,1) SPC 1-getWord(%a11,2);
%a12 = 1-getWord(%a12,0) SPC 1-getWord(%a12,1) SPC 1-getWord(%a12,2);
%a13 = 1-getWord(%a13,0) SPC 1-getWord(%a13,1) SPC 1-getWord(%a13,2);

Parent::serverCmdUpdateBodyColors(%client, %a1, %a2, %a3, %a4, %a5, %a6, %a7, %a8, %a9, %a10, %a11, %a12, %a13);
}
};
activatePackage(invertedavatar);
« Last Edit: November 09, 2015, 11:46:46 AM by Quartz »

For those who don't know how to use this, you have to get into the game, copy the entire code from the OP to your clipboard and manually type eval(getclipboard()); into the console and press enter, you might have to Self Delete to adjust your appearance, or go into the appearance menu, apply it (even though your colors appear to be the same in the preview), and then Self Delete

Anyway


Cool stuff, though i wish this did change the colors in the appearance menu so that you could save this to your avatar favorites

doesnt seem to work for me

Cool stuff, though i wish this did change the colors in the appearance menu so that you could save this to your avatar favorites
I guess you could do it manually in these files:


btw idk why but you double declared all the variables
Code: [Select]
%a1 = %a1 = ...

Alternatively,
%a1 = vectorSub("1 1 1",%a1);
etc...

btw idk why but you double declared all the variables
Code: [Select]
%a1 = %a1 = ...
LOL, I didn't even notice.