Author Topic: [VIDEO] - It's Beginning to Look A Lot like Blockland  (Read 5034 times)


who did the christmas singing?

That was me.

the only thing that bugs me is when a scene is indoors and it's dark but that's all

You mean in the school?

I didn't think it really needed to be lit. This was more a showcase of the Blockhead's Ruin Xmas gamemode build.

That was really great and your singing is very characteristic. Loved this. Such feels. :')

"nooblets are abound"?
anyway, this is probably the best Blockland-related song I have ever heard. not that many people have created blockland songs.

anyway, this is probably the best Blockland-related song I have ever heard. not that many people have created blockland songs.
thats because a lot of us are teenagers without smooth singing voices






some people seem to be able to notice a huge difference.
you say that like it's not supposed to be a huge difference

a true blockland christmas classic

you say that like it's not supposed to be a huge difference

It's really not.

I can understand wanting to play a game in as high a framerate as possible, but videos in 60fps are unnecessary.

The illusion of motion has been acheviable at 25fps since the early days of motion pictures because that's the closest to our eyes in real life.

Adding more fps simply reduces motion blur (what people call smooth) which, while nice, is completely unneeded to enjoy the experience that is a movie.

Basically, when I make movies in blockland I want them to feel like movies. A higher framerate in a movie looks weird, just ask Peter Jackson when he tried it with The Hobbit.

Yeah, didn't exactly change any standards there, did he.



wow i have never actually heard of this word before somehow

I can understand wanting to play a game in as high a framerate as possible, but videos in 60fps are unnecessary.
also, regardless of what program you use, recording in 60fps eats up your hard drive as well as takes forever to render.
« Last Edit: November 16, 2015, 11:57:20 AM by {L} »