Why on earth are you so hostile. It was an exclamation in order to iterate on the suggestion he was making, an important one. Can you stop derailing the thread now, please.
but seriously, I'm not as annoyed as I might sound, (communicating through text, hooray: add one word of profanity to make an honest question sound furious) I just get a bit peeved with this sort of thing
So, yeah, you'll have to parent setDamageLevel if anything you use uses that (and maybe this old "medipack" (not the TF2 medipack, clearly) is the only thing that uses that, so maybe it won't be applicable) as well as addHealth in order to pick up on when players' health is increased
but Dannu this was kind of already figured out, you can't derail a train that's already in the station
so irrelevant
I also need to get the value of the damage/health increased.
The medipack ... uses setDamageLevel ... so onDamage wouldn't pick that up.
medipacks have been using addhealth
it's very relevant
If you have something that uses setDamageLevel, you need to parent it to figure out when damage level is set lower so that you can indicate becoming healthier has happened. Whether setDamageLevel exists is actually kind of important for the purposes of this thread. Getting annoyed that someone suggests I'm making it up isn't the same as intentionally trying to send the subject somewhere else. From my perspective, this thread was right on target until Kyuande assumed I didn't know how to read code.