Recently I put together a "Randomizer DM" using an
event randomizer and an edited
addRandomItem event. I used an event randomizer to randomly "spawn" (teleport from spawn) players to different locations on a map while adding three random weapons to their inventory when they spawn. Thanks to Jervan, I was able to use an edited version of addRandomItem from
Event_setRandom to make exceptions for what items are randomly added. (That way, the hammer/wrench/printer/wand/etc cannot be randomly added to a player's inventory.)
Right now there's ~100 different weapons/items on my server including only one weapon pack,
Bushido's Quake-Type Weapons. It feels similar to Wrapperup's Randomizer DM (other than the map, of course) due to its assortment of weapons and items. For the most part I put this together since the only other "DMs" I usually play with friends involve some random minigame on a freebuild server. Despite how "cheaply" this was made, it is still pretty fun to play with a few others.